PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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@madmole: Before it gets too busy this weekend and onward, feel like briefly outlining any plans you have for vanilla late game? Not specifics, but you have mentioned the industrial forge and we have the demolisher coming. Do you think most of the replayability will lie in restarting as a new build? (I think a lot of people might just chug the forgettin' elixir we have coming instead.) I get the feeling a lot of this stuff will be relegated to mods and, if that's true, do you all have plans to expose whatever is possible and maybe even add some requests for hooks, etc. as you develop for gold and mod support? (If this one will probably open up a can of worms, I can understand if you stay sealed up on it some.)
I'm curious because of how you seem to feel about more complexity in systems like electricity and what the industrial forge adds to the game. For me, the forge will kind of just be a new decor item. If I have a big build planned, I get cement started ASAP at forges around the map and have never really needed more than 3, maybe 4 if I'm building something crazy out of concrete. So, the forge will definitely be a cool, new milestone to reach and sounds like it will take the place of multiple regular forges, but by the time I get to it I doubt I'll be hurting for materials. I enjoy decorating the base, but looking at all the neat stuff only goes so far. I like complex systems to play with for improving my base after I am totally self-sustained and mostly decked-out.

I'm like the zombie apocalypse- I got almost all the patience(ts) in the world. Still, though, I am dying to know if some of my pimp dreams may eventually come true.
Forgettin elixer? No way. Its SO much fun to start a new build, I would never take that crap in a million years unless I was playing a 6 month pvp game against a hated clan. Why shortcut that early game and progression? Its glorious to start over on a 100+ hour journey that feels different. Buying all those perks in 2 minutes is like fast forwarding to a good ending of a great movie.

Reinforced concrete is twice as expensive in that it takes 20 to upgrade from frames now. Its 10 for regular concrete and 10 to upgrade that again to r concrete, so no matter what your paying full price now, frames are just a convenience feature so you don't make mistakes. That said I need 4 forges with mods burning most of the time just to keep up. I even reduced how much cement you need because it was too grindy.

 
I'm not following these comments.He is pushing for zombies to be faster than players in the highest settings.

How does the player running backwards or using spears make the zombies run faster than the player?
shotgun or break knees

 
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Only problem i have with the YouTubers getting the game first is i have to avoid YouTube until it comes out LOL. I cannot understand why people want to ruin that surprise of playing it because they have already been watching it for a few days

 
shotgun or break knees
Umm.. that still causes the opposite of zombies running faster than the player.

I mean running backwards makes you run slower than zombies, not the same.

Maybe using a shotgun on yourself if you could would slow you down... then zombies run faster.

 
Are Dire Wolves broken in the latest a17 build? Haven’t seen one since a17 first dropped
I can confirm they are still there in a17.4. They are rare though, unless you are 100% of the time in the forest, in which case not so much. And they are not black.

 
Are Dire Wolves broken in the latest a17 build? Haven’t seen one since a17 first dropped
I think the color of it was the same as a regular wolf for some time. I thought they changed it back at the end of A17 though.

 
i can confirm they are still there in a17.4. They are rare though, unless you are 100% of the time in the forest, in which case not so much.
i find too many!!!

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I think the color of it was the same as a regular wolf for some time. I thought they changed it back at the end of A17 though.
YES just bigger

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also there should be more dire (blanks) in a later alpha like dire bears , dire lion etc

 
Magnums have to be nerfed in a18. Made a game just to have fun with a buddy, godmode on, but i can still shoot him dead through god mode with a magnum :D

 
("snip for space")also there should be more dire (blanks) in a later alpha like dire bears , dire lion etc
But... but what about our future if we start fighting with dire "blanks"? I wonder what Snowdog would think about this matter.

 
I'm hoping for a shiny new fireman's helmet and book set I'm my boots. I've been mostly good except for whining for a hang glider or parasail.
I already know I'm getting the vehicle run toggle though, so I'm good.


Firefighter’s Helmet

 
Magnums have to be nerfed in a18. Made a game just to have fun with a buddy, godmode on, but i can still shoot him dead through god mode with a magnum :D
Well yea, even the gods know enough not to mess with the power of Clint Eastwood, dude.

 
They say Radeon, but not AMD. Is this issue only for older AMD cards, the 300 series and earlier, so Polaris, Vega, and Navi aren't affected? Does VRAM affect this? And what about 16k maps?
Yea, I have 2 MSI RX 480 4G but don't use Crossfire as it was never supported by this game, SIGH,,,

 
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