Honestly surprised ya'll didn't add constipation along with food poisoning. like if you don't vary your diet and you eat strictly protein for too long you get dam'ed up with constipation with a warning on the screen.Buy Iron Gut perk and you will never hear it, or eat strictly canned foods.
They randomly boost their speeds, might be walk faster, might be a jog, might be a sprint.joel/madmole
i dont understand the zombie "rage"
do they sprint???, do they walk faster??? , or more damage????
Joel said he wants to test out the food poisoning, so to make food so we will make more complex food. the better the food the less chance of getting ill is .its so that food supply wont be so highHonestly surprised ya'll didn't add constipation along with food poisoning. like if you don't vary your diet and you eat strictly protein for too long you get dam'ed up with constipation with a warning on the screen.
Punish us for not eating our vegetables.
cool!They randomly boost their speeds, might be walk faster, might be a jog, might be a sprint.
Awesome!Today I fixed our movement speed cap on zombies. Now 5 of the zombie walk types are a bit faster in nightmare speed and when they rage boost, look out. I'll enjoy watching that video.layball:
While I'm thinking about it, are there any other disadvantages planned when using guns vs melee weapons? Like for example when looting mid to late game(and early game) and your inventory consists mostly of guns, could zombies possibly wake faster, run towards you quicker and come from a greater distance considering your using much louder weapons? You could be mobbed if you dont pay attention. I think it would help to balance the fact of melee weapons still having a place being much quieter and the fact that loud(gun shot) noises can make them agro just like when they are hit.Today I fixed our movement speed cap on zombies. Now 5 of the zombie walk types are a bit faster in nightmare speed and when they rage boost, look out. I'll enjoy watching that video.layball:
I thought about increasing chance for food poisoning the more you eat the same food, but that is a bit over complicated IMO.Honestly surprised ya'll didn't add constipation along with food poisoning. like if you don't vary your diet and you eat strictly protein for too long you get dam'ed up with constipation with a warning on the screen.
Punish us for not eating our vegetables.
I CANT WATCH! OR ELSE ILL GET EVEN MORE HYPED!!
A very good idea. Would force me to stop spamming the same type of foodI thought about increasing chance for food poisoning the more you eat the same food, but that is a bit over complicated IMO.
LOL That's what I told everyone!The M60 is so cool it was worth mentioning twice![]()
This is very very exciting, I REALLY like the variations to the zombie AI and how some will beat down your defenses while others run by to the pathway at like 3:44-3:50
Yep, in the first line in the Zombie Balance section, "we're" should be "were"We had many people work on and proof read the notes, but things always slip though.
Got to say the "a bit" part worries me, a bit, so got to ask this again: As you know players are currently much faster than zombies in nightmare speed - what will be the case in A18? Will zombies be able to reach them while not enraged? Will zombies be actually faster than the player?Today I fixed our movement speed cap on zombies. Now 5 of the zombie walk types are a bit faster in nightmare speed and when they rage boost, look out. I'll enjoy watching that video.layball:
boy thats a big transition! lolSo this POI has been around the block for a while it seems.(The second image is from alpha 8.3; tried it for a while.)
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