PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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+1
and maybe a sniff of vehicle mods
Vehicle mods are planned in some way, there is much more stuff before devs go to them. Already discussed and we wait.

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god i would kill for a dye slot in vehicles as a surprise for A18
Better be a zombie.

 
@faatal
question?

will there be new normal zombies in the future?

and will there be different types like

infected father , female biker , business woman , putrid male etc
Maybe. Just depends on where we want to focus our time.

 
So I thought the progression is slower? But it is not slow enough to skip over some vehicles?
I would personally need 11 at least.

2-bicycle

2-motorcycle

4-jeep

3-gyro

11 Total
Guess you should go out and find them, or craft them,if you need a convoy.

 
Your kid will argue as well that when he throws a stone through a window, he shouldn't be punished. Instead he should be getting some kind of reward each day he doesn't throw stones through a window. Something small like one hour of smartphone use. :cocksure:
Sounds like extortion.

 
I will probably work on bandits to some degree, but we have a new programmer getting up to speed, which might work on them.
The challenge is making them act human and not like the current AI. Group patrol, use cover, ranged weapons, retreat, etc.
I'm waiting for players to build "good cover" for bandits with land mines behind it. =P

 
If you mean in-game, the compound bow is by far the best option. If you meant like, in-real-life-in-the-game, the crossbow, cause who has the arm strength or coordination for real archery?? :fat:
I do. I mean I used to be an expert with a .45 in the military and could headshot at 50 yards, and these pipes can draw a bow, but I haven't used a bow in ages but I think I could master it if I put my mind to it. Try rowing 325, it makes a bow string feel like a rubber band :)

 
I'm waiting for players to build "good cover" for bandits with land mines behind it. =P
Sounds good. I Bet most of us will prefer feel doomed and scared when see them, no matter where. Take your time with them guys.

 
Alright we will ignore the inevitable "you need to restart" messages after patch day and try playing for a bit to see how it goes. Thanks for the info MadMole.
A Benny Hill fan I take it? His show was epic in the 70's.

 
iv been curious what or why was the spider zombie changed from climbing to leaping?
The new A17 path system does not make paths along walls, because it would be slower and use more memory, which AI would need to climb walls. Jumping was added to compensate.

 
I want something like the demolisher throwing smaller zombies at you. =P
I have been wanting that for a while. A big hulking steroid zed that chucks other zeds at you if it cant find an easy way to get to you. Have him whistle and they all just line up next to him like ammo. Some fastball pitches strait to you, others get lobbed at an arc so you cant just fence yourself off easily.

 
The new A17 path system does not make paths along walls, because it would be slower and use more memory, which AI would need to climb walls. Jumping was added to compensate.
Spiders don't seem to be using ladders either. I tested an idea for a base with a few zombies and the spiders didn't use the ladders.

 
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