PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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@Madmole
By the way, I put a lot more thought in to one of our conversations we had.

I said I would get back to you if I ever come up with a good counter arguement. Well after hours of sitting here looking at your response, realism trumps fun, for hours and giving it a lot of thought. I have finally come up with one. Although I would not consider it a counter arguement instead, more of a description of that which is to come. This understanding will result in your original assertion, which still holds strong and hole proof, no longer being relevant. This opens the imagination up to think of all the untapped possibilities.

I don't want to state it publically because.. ...possibility of profit, truth be told...

If you ever end up having 5 minutes free one day hit me up, I'm interested in hearing what you think of my rebuttal.

The scenario and discription I finally came up with I think will impress you, that is unless you have a counter arguement that pokes holes in it again lol. If thats the case then I would only need 2 minutes of your time lol.

Private Message: https://7daystodie.com/forums/member.php?160813-ZombieSurvivor

Discord: ..ZombieSurvivor..#1423
free hug.jpg

 
To watch OTHERS play the game to drive hype for more sales. WOOHOO so excited....j/k I'm not, kids want to watch people play games. If it is ready for STREAMERS it is ready for the masses to play on experimental.
You're right, it IS ready for the public at the same time as it is for the streamers. That doesn't matter at all tho. If TFP chooses to get some free advertising that is totally THEIR choice. They owe you nothing.

 
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A man with your talent would be better served on the PVP side of this game. Im not going lie our server uses one of your mods and wish you would make more for the PVP community. That being said dont fool yourself thinking no one cares about pvp in this game.
Im only repeating what higher ups here seem to keep saying. That said send me a message. Im interested in ideas for PVP. Personally Id love there to be focus on some type of conflict between players at some point. Im not against developing a mod around PVP. But Im not a primary PVP player. So a message with your thoughts on what you wish to see would save clutter here and maybe make your community a bit happier as well.

 
This is a small company trying to make some money... is there something wrong with that? Pimps need to eat too.If this were a AAA title, we wouldn't be playing this at all.
I know, poor MM is having to scrounge by on foodstamps.....I can assure you, MM and company are doing JUST fine. I have a very successful business as well so I am no opposed to money. What I am opposed to is this update being about 6x longer than it was ever planned to be and then they still release it to streamers first. A17 was pretty much unplayable so most people have been really waiting since A16, almost 2.5 years ago for a real update.

 
Im only repeating what higher ups here seem to keep saying. That said send me a message. Im interested in ideas for PVP. Personally Id love there to be focus on some type of conflict between players at some point. Im not against developing a mod around PVP. But Im not a primary PVP player. So a message with your thoughts on what you wish to see would save clutter here and maybe make your community a bit happier as well.
I'm also in. I had a fun little pvp city with weird pvp stuff and it was cool. I'm already flow charting a PVP mod anyway... So yeh, more ideas.

 
I know, poor MM is having to scrounge by on foodstamps.....I can assure you, MM and company are doing JUST fine. I have a very successful business as well so I am no opposed to money. What I am opposed to is this update being about 6x longer than it was ever planned to be and then they still release it to streamers first. A17 was pretty much unplayable so most people have been really waiting since A16, almost 2.5 years ago for a real update.
Why can't developers be successful and not on foodstamps?

What if you don't like A18 either? You going to not play it and wait another year?

I don't doubt you have a successful business. You take $20 for every penny, recycling each cent again and again each alpha and still make demands for more, faster.

 
I know, poor MM is having to scrounge by on foodstamps.....I can assure you, MM and company are doing JUST fine. I have a very successful business as well so I am no opposed to money. What I am opposed to is this update being about 6x longer than it was ever planned to be and then they still release it to streamers first. A17 was pretty much unplayable so most people have been really waiting since A16, almost 2.5 years ago for a real update.
Dang after all this time (couple years) people still whine about a handful of streamers getting a game a few days sooner, which has no effect on you or when you receive it. Wild

 
@Madmole (or any TFP representative)

Will we be seeing the A18 release notes when the streamers get A18 on The 4th? Or not until the following Monday?

Thanks! Looking forward to it!

 
As a minimalist, very few games have hooked me like 7 Days to Die - heck, I can count the number of them on one hand. Frequent breaks between games are a requirement for me so as to not be burnt out, but not 7D2D. There's something incredibly special about this game - in fact, I think it's a lot of things. The wonderful, honest engagement with you, TFP, to us, the community... The overall aesthetic of the game is incredibly attractive... And of course, the gameplay. Mining, base building and defense, looting, the quest system, and of course, bashing in zombie skulls with extreme prejudice. Nothing that exists out there comes close to this absolute gem of a title. Although I have only been legitimately playing since Alpha 17** (I had but a potato of a computer back then), I have sunk over 1,500 hours into this masterpiece, and I expect many more thousands of hours yet to come from my end; and I cannot wait to sink my teeth into Alpha 18. I am greatly anticipating the introduction and re-implementation of many thrilling features, including a much improved perk system, schematics... Oh, I'd better not tease my mind too much. ;)

Oh, and I'm greatly looking forward to the challenge. I seldom die; as stated in a previous post, the last time I died was back in Alpha 15, outside of multiplayer lag in more recent alphas. Bring it on, game! Bring it on!

(**I had 7D2D in my Steam library back when A15 first releases, but a month later, I lost my computer due to hardware issues. Took me a couple years to save up for the desktop I have today.)

Thank you, Fun Pimps, for bestowing upon us this absolute beauty that is called 7D2D, and may it continue to prosper - for it will, as it is in the best of hands. (:

Edit reason: spelling mistakes

 
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@Madmole (or any TFP representative)
Will we be seeing the A18 release notes when the streamers get A18 on The 4th? Or not until the following Monday?

Thanks! Looking forward to it!
I hope this is seen, it's a good question. Will give information the streamers can go over and disseminate to the masses, and will be easier to look at all the new things and changes that have been done

 
Wandering hordes now are a random encounter and they come near you. It would be that with a bunch of other modes. I would like to do mini blood moons. Like a 2 hour warning and 1 hour worth of zombies swarms to you, similar to how STALKER's PSI-emission warning gives you that oh crap moment.
Edit:

We are talking for A19.
Just as long as we get the wondering horde without the warnings.

 
The streamers aren't getting the access early, tfp's partners, who happen to be streamers, are.

...it's like allowing a magazine (you youngsters will have to look that up) a preview for a review. Nothing to see here.

 
Monday is good for me! I have a 17.4 build to finish this weekend anyway! Also have a desire to kill zombie clowns, not sure how to fix that yet!

 
Dang after all this time (couple years) people still whine about a handful of streamers getting a game a few days sooner, which has no effect on you or when you receive it. Wild
The thing I dont get if TFP are so welling to give streamers the code why not give people like modders/coders it? I mean especially for those who make server managers and mods that are heavily used. The faster these modders update their stuff the faster server owners can update servers too, which would mean more servers for new players to play on when they buy the game. I can think of at least 10 coders/moders on this forum alone who i would rather have access to the game before any streamer.

 
I know, poor MM is having to scrounge by on foodstamps.....I can assure you, MM and company are doing JUST fine. I have a very successful business as well so I am no opposed to money. What I am opposed to is this update being about 6x longer than it was ever planned to be and then they still release it to streamers first. A17 was pretty much unplayable so most people have been really waiting since A16, almost 2.5 years ago for a real update.
This climate where people seem to think that it is an evil business practice for devs and game companies to try to make as much money as they can needs to end. Just because they make games doesnt mean they arent allowed to profit. Is MM and his team supposed to limit how much money they can make?

Funniest thing is the way some people talk I really wonder what you do in your real life. You must not be successful or have any money. Since no one else is allowed to be profitable, I assume you live by this same decree? Or are devs some mythical gods beholden to work 24 hours a day for pennies on the dollar so you can host your LAN part and eat Doritos all weekend.

Since when did it somehow become looked down upon for a small company to actually try to make money?

 
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