crazywildfire
New member
On SP sure. On a server not so much. An option to delete character would be good imo. It just would be nice for RP reasons.probably not, since you can just start new game after death.
On SP sure. On a server not so much. An option to delete character would be good imo. It just would be nice for RP reasons.probably not, since you can just start new game after death.
This perk allows you to build the junk turrets. The higher the level in this perk, the higher the quality and fire rate of the junk turrets. At the highest level you can use up to 3 of these turrets at the same time.Can anyone tell me what 'turret syndrome' perk does? From the intellect build?
Laz Man is very correct here. I've played since A12 and have mostly been a forum lurker all this time. 7DTD is unique in the pantheon of games. I experiment with those others while I'm in between Alphas, but keep coming back because this game has got something special.Edit: there seems to be a thousand unreal engine survival games now all with static terrain and snap together building that look all the same. You guys keep doing you.![]()
On SP it is easy to do. Exit game and delete it. Start new game.I mean like deleting the saved game on death. That will make the game a survival one instead of a zombie shooter.
Need to delete a save, click a new game, generate a new seed?probably not, since you can just start new game after death.
Exactly! That is how I play as I've stated a few times in the past in here. I'm hoping for the Dead is Dead mode one dayOn SP it is easy to do. Exit game and delete it. Start new game.
Nice.
I supportExactly! That is how I play as I've stated a few times in the past in here. I'm hoping for the Dead is Dead mode one day![]()
Oh I thought me meant when I play do I map out what perks I want and in what order on a spreadsheet. I don't do that, but I design it all in confluence and use tables, etc.Like you said, this looks like an issue with volume placement.In A18 designers could link a 2nd volume to more accurately trigger the first one... but TBH at this time we're in no way interested in A17 prefab bugs. Too much has changed and it would only be a waste of time.
Joel does design, I do spreadsheets and technical design.
Lol, only gazz plays 7d2d with a spreadseet...Oh I thought me meant when I play do I map out what perks I want and in what order on a spreadsheet. I don't do that, but I design it all in confluence and use tables, etc.
Thanks!Cool fort! Feels like a mix of medieval and steam punk for some reason.
I thought the limit was 2 junk turrets for some reason. Being able to use 3 would be amazing!This perk allows you to build the junk turrets. The higher the level in this perk, the higher the quality and fire rate of the junk turrets. At the highest level you can use up to 3 of these turrets at the same time.
Oh...I was thinking to uninstall the game and install it again...you saved the day!!!On SP it is easy to do. Exit game and delete it. Start new game.
But it uses a lot more stamina, so whatever, break your game dude. TBH Spears are the worst melee weapon I've used so far, but you know what you are doing.I'm gonna mod it so the spear throw does same or less damage than stabbing. Reason? Just watching the videos people keep throwing spears at point blank and instantly retrieving them. Distance is enough advantage for a power strike.
I never bothered to break down the doors myself. I always let the zombies do the work. Just knock on the door with your club or hammer to wake up the zombies and then wait.Nice.A few observations.
1: Thank you for unlocking the doors to the trailers. I rarely bothered with them because it was too much of a pain to beat down those iron doors for the 2-3 lootable items that might be inside.
No, but you only find level one pistols in the toilets. The pistols in the toilets are no bug but a reference to the movie "The Godfather".2: Have the toilets been 'fixed' so you are not going to be finding guns in them any more?![]()
According to what I read the number of zombies in the POIs is reduced by about 20%.3: Was there an adjustment to the numbers of zombies spawning in POIs? I did that same house not long ago at about level 20 and encountered 2 to 3 times as many zombies as you did. Also usually the trailers when I would mess with them also had multliple zombies in each as opposed to 1 per like you saw.
I had the number 3 in the back of my mind but I can also be wrong.Thanks!
I thought the limit was 2 junk turrets for some reason. Being able to use 3 would be amazing!
I personally loved the spear fighting in your last video, very fast an dynamic.But it uses a lot more stamina, so whatever, break your game dude. TBH Spears are the worst melee weapon I've used so far, but you know what you are doing.