PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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will have to say, my favorite vehicle so far is the motorcycle. not happy with jeep or gyro. but that's just personal pref. jeep feels slower for some reason.
Uh it is slower, for good reason. I jacked up the inventory space though, so its well worth it for you nomad players out there. The gyro is now the fastest vehicle, but it uses more gas than it used to but the tank is bigger so you don't have to land and refuel so much.

 
Uh it is slower, for good reason. I jacked up the inventory space though, so its well worth it for you nomad players out there. The gyro is now the fastest vehicle, but it uses more gas than it used to but the tank is bigger so you don't have to land and refuel so much.
Any problem with lag while going full speed or turning?

 
will have to say, my favorite vehicle so far is the motorcycle. not happy with jeep or gyro. but that's just personal pref. jeep feels slower for some reason.
Gyro is gonna be faster in A18, maybe even faster than the motorcycle, unless I'm mistaken.

Edit: should have read ahead. MM already answered.

 
Getting tickets made, that bs needs to be fixed. Probably a bit of leftover cleanup left from before the empty cupboard helpers.
The same POI has more bung cupboards in an upstairs bedroom.

 
MM

I like the Toms in the background. They may have played in previous videos but were more

noticeable in this one. Its starting to feel like that action movie feel; like in High Plains Drifter,

or the very last scene in the Good the Bad and the Ugly. Blondie riding away and Tuco in a noose

on a cross.

 
Gyro is gonna be faster in A18, maybe even faster than the motorcycle, unless I'm mistaken.
Edit: should have read ahead. MM already answered.
wasnt a question, just my preference. not comfy with gyro controls. looks like fun, just not for me.

 
Who wins, reyes or weidman?
Reyes should kill him.

Weidman went downhill, fast, and is fighting above his weight class, not sure how that will improve things for him.

 
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I'm saying in early versions you could power level through and get the best gear in 25 hours pretty easily, deflating the desire to continue on that save. With 17 you'll easily spend 100 hours and still not have all the books, recipes, and best gear.
oh i see, well i like enjoying my games as i enjoy my food bit by bit :D

changing subject a little i just saw the looting video you uploaded and reminded me of a question i wanted to ask you before, dont you feel adding 4 more quick access spaces to the "belt" would improve the overall experience?? having to constantly open the inventory and drag stuff to equip it ends up being a lil bit tiresome sometimes.

 
MM I like the Toms in the background. They may have played in previous videos but were more

noticeable in this one. Its starting to feel like that action movie feel; like in High Plains Drifter,

or the very last scene in the Good the Bad and the Ugly. Blondie riding away and Tuco in a noose

on a cross.
Just wait, this is first version of DMS, big big things are planned.

 
Is thrown Spear more effective then when in Hand. I think in hand has more power to it, thrown away spear give distance advantage but cannot be that powerful.

 
Reyes should kill him.
Weidman went downhill, fast, and is fighting above his weight class, not sure how that will improve things for him.
He never was any good, his wins are garbage guys or people past their prime. Gastelum is his best win. Reyes is overrated and lost his last fight IMO, worst decision I've seen in ages, but as long as he can stuff Weidman's takedowns he should be able to handle Weidman. Weidman isn't even a big 185.

That seems to be the new thing, if you lose your streak in one weight class, run to another and be an instant contender with one win. Yoel is the one who should go up to 205, he could clean house and easily get a title fight since Smith was able to. As long as the weight class is fairly shallow anyway.

 
oh i see, well i like enjoying my games as i enjoy my food bit by bit :D
changing subject a little i just saw the looting video you uploaded and reminded me of a question i wanted to ask you before, dont you feel adding 4 more quick access spaces to the "belt" would improve the overall experience?? having to constantly open the inventory and drag stuff to equip it ends up being a lil bit tiresome sometimes.
Not really it would clutter it too much.

 
When at start on video you were driving I feel like FPS are bit shaky, it maybe because you are recording etc. But knowing you have decent machine it looks little odd to me.

 
Hey I was wondering if in A18 it will be possible to trigger onprimaryaction/onsecondaryaction within the xml while in a vehicle? Right now it feels like when you're in a vehicle you can't interact with anything outside the vehicle entityclass actions.

This and a cvar to check if the vehicle headlight is on or off would be great.

 
Hah, I thought about spawning some nasty crap at night just to keep people scared. Give it special code to die/hide/despawn at sunrise.
Exactly! I used to be terrified of dogs and spider zombies, they where fast, they do creepy growls, and they'll f you up. Now I'm so used to them I lost that fear at night. I hope you scare the sh** outta me some day with some creepy new friend.

- - - Updated - - -

That looks broken AF. Not sure where that came from.
Edit: already answered by MechanicalLens. Sorry

 
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