Interesting how people reason. MadMole frequently touts this game with a blunt
Majority-Over-Minority attitude regarding player preferences and suggestions.
I wonder, if Australia is one of a few countries that would consider child zombies (spoiler alert - zombies aren't real) a reason to ban sale of the game, but if the majority of the world was ok with it, would the devs stick to their MOM point of view.
Or if their business mentality would overturn their attitude and never add child zombies based on profitability and sales of the game.
I never understand the retards (and yes I am being openly harsh) who claim video game violence translates to real world violence. Sociopathic and more worrying psycopathic behaviour is what leads to the acts of violence or indifference to it, not video games.
You need a pretty horrible person behind the controller of any game to consider harming a child or any other individual.
And by the way, as soon as I look out the window and see child zombies running around outside, crawling up walls and ripping peoples throats out - I will be the first to advocate (selective) violence against children
On a serious other point that I can't get my head around, why are people selectively against violence towards children, but perfectly ok with violence against men and women and the elderly in
computer games? Especially when games are
not real life, the violence is against zombies (which are equally not real), and when gratuitous violence against anyone, adult or child, is despicable