PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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Okay, so I just almost died. XD Tip: Never drive your vehicle into spikes. :p

(I wasn't looking and I crashed my minibike into the spikes behind my wooden shack. It destroyed part of the wall, damaged my chem station, and plunged me into the spikes. The bike then ran me over when I got off, put me into third person mode while I was dying on my own spikes, and I went down to 10 health. :p )

 
MM is a fan...only natural others who enjoyed it would be playing the game he is making.
true m8 lol

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Okay, so I just almost died. XD Tip: Never drive your vehicle into spikes. :p
(I wasn't looking and I crashed my minibike into the spikes behind my wooden shack. It destroyed part of the wall, damaged my chem station, and plunged me into the spikes. The bike then ran me over when I got off, put me into third person mode while I was dying on my own spikes, and I went down to 10 health. :p )
iv done that so may times iv lost count it even blew up my first Jeep XD

 
Speaking of ragdoll, the way the Z'd twitch after they die suggests that the CPU is still doing calculations to those entities. This would be a Faatal question, but is there any way to stop that? After the Z has settled on the ground, the only way I can think of wanting it to ragdoll again is maybe if I shoot it or run it over with my vehicle.
UNLESS you can get a way for the Z's to pile up, like realistic gore blocks? But I'm doubting that.

The only other interaction I can think of is if a block was to be dropped on the dead Z, but I'd just be happy if it squash them flat and destroy the entity.
Yes, the ragdoll rigid bodies are active while dead, but you could hit remove a block under them and they would fall. Sure it could be done differently, but not a priority.

 
Acid/poison arrows would be nice.MM is a fan...only natural others who enjoyed it would be playing the game he is making.
Fallout was okay, I played through each one once and never looked back.

IMO 7 days beats any Fallout by a mile and is still in Alpha, lol.

Between 4's pointless & clunky base building and non-destructible non-random world.. it doesn't hold a candle to this game.

 
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Fallout was okay, I played through each one once and never looked back.
IMO 7 days beats any Fallout by a mile and is still in Alpha, lol.

Between 4's pointless & clunky base building and non-destructible world.. it doesn't hold a candle to this game.
hmmmmm Idk Fallout NV and 7dtd are the same in by book

(never played 1 or 2)

3 was ok

4 mmmm "gun play was better"?

76...............................WHAT can i say that hasn't been said

 
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so 2006 (oblivion), 08, 10, 11, 15, 18 (Fallout 76) ? were all new PC's?
Im just trying to find a compelling reason to upgrade from my 2014 4790K but aside from IO on AMD's side, there isnt really one.

Not for the costs involved anyway.
I think I got a new pc in about 2004 and upgraded it for fallout 3. I got a new pc for skyrim in 2011, and one in 2015 for Fallout 4 and then one last fall for FO76. I spend 1000+ hours on most Elder Scrolls games so I don't mind having a top end experience for something I spend so much time at, plus I can use it for work, etc so its a no brainer for me.

 
Fallout was okay, I played through each one once and never looked back.
IMO 7 days beats any Fallout by a mile and is still in Alpha, lol.

Between 4's pointless & clunky base building and non-destructible non-random world.. it doesn't hold a candle to this game.
With mods their building system was a lot better. Snap n build I think it was called improved all the snap points to where it was great. A junk fence mod was nice too they pieced together at various angles and looked really cool. I like the NPC's and story elements. IF your bored and enough time has passed you can play with mods and its kinda like a new game a bit.

But yes, 7 Days has some amazing game mechanics. It doesn't even need a story or amazing NPCs to be so engaging. I think once we can get npc's and story elements half as rich as Bethesda combined with our game play we'll sell 10x as many copies. SHut up and take my money on that game. We're a few iterations aways from that though.

 
Challenge accepted... 😎

i4jsba0.jpg


 
Judging by your profile name... Let's just say that if you were a man, I would have shot myself over this "development". :p
This is what happens to your collection after you have twin girls...😅

 
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