PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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Can we get a bug counter on the top page?
There would be little point. It might go down to 9, then they might find another 12 to add to the list, and then they might immediately fix one and encounter another to replace it. A18 will come out when it will come out.

 
I'm not quite a regular here, and missed the other posts but something tells me it has to do with Snowdog?
Basically DaVega cheated on me with Adam

Ladies, Gentleman, I’m single again and lookin for love.

A/S/L ?

 
Are you doing iodine tablets or some sort of other chemical "fix" to rad sickness as well?
Will rad sickness induce dysentery and puking?
Probably some kind of time decay that is accelerated by meds. Not sure what side effects, since we have puking and diarrhea I don't see duplicating those as adding anything of value.

 
MadMole


Nice question, radiation itself could set up the possibility for more buffs and debuffs and items ! :-) I hope that is planned for 7D2D.
Yes its planned. Not very well, but planned. I'll sort the details when it hits the roadmap.

 
Maybe it could provide a distraction if Zombies flocked to the point of the explosion instead of the soft }thwang{ sound of the bow string.
Rocks work quite well now. I buffed the throw distance to something much less "wienee arm".

 
@Madmole

Have you or anyone else on the team discussed having a zone on the map that upon entering it lets say, a count down timer starts at 30 seconds so. If you are still within this "zone" when the timer reachers 0 it triggers a bloodmoon and never stops until the player leaves the zone?

Edit: Within this zone can contain the possibility for higher level loot. Also this zone will only spawn half the amount of the BM zombie count. This way it will still be possbile to loot but with a real challenge. This would be effected by the setting chosen for BM max zombie count on the server setting.

 
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Probably some kind of time decay that is accelerated by meds. Not sure what side effects, since we have puking and diarrhea I don't see duplicating those as adding anything of value.
Perhaps decreased health? (For instance, if you were at 140 health, it would decrease you to 110 health while the debuff was active.) This would set up a challenge. Do you continue or go home?

Or it could make healing items less effective... somehow?

Again, just an idea.

 
I think Edwards needs to prove he is more capable than decisioning over the hill gatekeepers to be honest. I’d have to choose Usman.
RDA is a shell of his roided self, Cerrone chokes, and Gunnar is ehhh
Yes, I had to test you, you passed with flying colors. Usman will butt hump him for another ugly 25 minute win.

Gunnar is his best win IMO, he has beat some solid guys and his only losses are to very nasty guys. I feel like Santiago Ponzinibbio is the dark horse in that division.

 
We can use ramdom foggy o dusty storms to archive sneaky missions.Rads storms can bring with It powerfull radiated ferals. Is good to have thing to fear out there... even for experienced and late game players.

Yes now you are speaking my language. A rad storm that brings out the ferals or upgrades nearby zombies to radiated would be scary AF, and beats the crap out of go inside and AFK while the storm passes.

 
Dang. Not fair.
I wish I could get those things, but I live in Uruguay and there's no Bethesda merch at all here. I bring them from USA when my family comes to visit me.
Ah de dَnde eres en Uruguay? Porque trabajé en Bs. As. durante cuatro meses y visité Montevideo un ves :)

 
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