I think there's a misunderstanding here.
The playstyle that people are talking about here is one that is familiar to me because it was the playstyle I used in A15 and A16.
That playstyle is basically:
- Have an underground bunker for everyday use that keeps your stuff safe and doesn't need repairing.
- Go out and about during the day hunting, looting, and scavenging; then at night retreat to your safe underground base to sort your spoils, cook, craft, and do some mining.
- On Blood Moon nights, spend the night in a separate horde base that isn't underground. Fight the horde from that base for the XP and loot.
Your responses seem to indicate that you think the purpose of an underground base (and the purpose of being able to turn off diggers) is to avoid horde night, but that's not what's being asked.
The people asking for zombie digging to be optional aren't wanting to turn it off to avoid horde night - if they want to do that they can simply turn blood moons off in the options. That's not a problem. The people asking for zombie digging to be optional are wanting to turn it off so they can have a maintenance-free base to retreat to on nights
other than horde night. They still want to fight zombies from a surface "horde base" on horde night.