PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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@MadmoleI am trying to figure out a spiral type base with traps ending at a door. Would the zombies just bash through a straight line to me or follow my route. Am not very interested in creating a square block surrounded by spikes as it reduce building creativity.
That is the fun about it, try stuff out and see what works. Every 7 days you get a new chance to learn!

 
Love this direction. Food was a non issue most of the time.
Yes, its my design so I obviously love it :) Food poisoning was a meh non issue, got to thinking about it, and what happens when you get food poisoning? You throw up! What have players been wanting? A way to use up all that food they stockpile. Well here it is. I'd prefer it happen more often tbh, but too much would be bad. We'll see how it plays, so far I like it, it has put a little dent in my food supply, I could withstand one or two more vomits, but beyond that I'd dip into my canned foods for sure.

 
It will be nice to see some of the earlier foods have a higher chance vs the more complex meals vs. A flat 2% across all foods
We could do that, but the problem is the early game foods are what people have access to. So I think the flat 2% for cooked foods is good, your incentive is that high calorie meals solve the problem with less chances to happen. If it were higher on low tier foods then it might be too harsh early on. So we'll try this and tweak it if needed.

 
I used to be the projectionist at a arthouse cinema and played this one maybe 100 times. Loved it each time!
One of my ex-girlfriends was a total gore and horror movie fan, books about serial killers and trying to get into their heads kinda girl (I probably should have been worried)...until I played her this and laughed pretty much all the way through it. She was totally disgusted and horrified about my reaction - and starting to think me a sicko and get worried that I might have latent psychopathic tendencies. I mean, how can anyone laugh at the zombie-baby-in-a-blender? The dentist pulling zombie teeth joke? The custard? Lol. So many great scenes in that movie.

But apparently it's not cool to laugh at it or people start to doubt their safety around you.
Maybe you are not with the right people :)

 
@Madmole in a few alphas will there be like Different weather Like Sandstorms or something crazier?


and will there be new defenses/traps ?
Probably not and maybe. I'd like to see a bear trap you can reset every BM and do a little repair on here and there that is pretty awesome, and a flamethrower trap.

 
1 rank of cardio, 1 strength, 2 pack mule. Then you are set up on the next level to grab your next pack mule and be good on encumbrance once you get some pockets made/found, and set yourself up for some sex rex and mining down the road.
For me, Pack Mule will have to wait, I like your other suggestions for a good baseline melee/miner build. I will be hoping for some pocket mods. :)

 
educational 7dtd confirmed?
Whatever you can get out of it. It would be an honor that some day someone used something they learned in 7 days to survive IRL. Even if its just the instinct to hide from a predator or light a campfire.

 
Whatever you can get out of it. It would be an honor that some day someone used something they learned in 7 days to survive IRL. Even if its just the instinct to hide from a predator or light a campfire.
Im sure someone would sometime maybe they already have

 
Probably not and maybe. I'd like to see a bear trap you can reset every BM and do a little repair on here and there that is pretty awesome, and a flamethrower trap.
@madmole I also think a Flinger that uses air pressure and springs to Fling Zombies or break there legs and a Tesla Trap its a compacted Box with a Car Battery and 3 Tesla coils with exposed Cable and Zaps zombies but uses A lot of power

 
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Yes, its my design so I obviously love it :) Food poisoning was a meh non issue, got to thinking about it, and what happens when you get food poisoning? You throw up! What have players been wanting? A way to use up all that food they stockpile. Well here it is. I'd prefer it happen more often tbh, but too much would be bad. We'll see how it plays, so far I like it, it has put a little dent in my food supply, I could withstand one or two more vomits, but beyond that I'd dip into my canned foods for sure.
Was diarrhea replaced with throwing up or do both exist with separate purposes?

 
I have a question if you do get like different weather events that is if you do will it effect the growth time of crops or give the player a debuff etc?

 
Was diarrhea replaced with throwing up or do both exist with separate purposes?
Dysentery gives you diarrhea and drains all your water out when you randomly poop. Even boiled water, like food has a 2% chance of dysentery. Dysentery goes away faster if you drink goldenrod tea. It has a timer and counts down and then goes away on its own.

So food poisoning drains your food, dysentery drains all your water. (both mimic real life, because diarrhea dehydrates you, and food poisoning makes you barf)

 
Dysentery gives you diarrhea and drains all your water out when you randomly poop. Even boiled water, like food has a 2% chance of dysentery. Dysentery goes away faster if you drink goldenrod tea. It has a timer and counts down and then goes away on its own.
So food poisoning drains your food, dysentery drains all your water. (both mimic real life, because diarrhea dehydrates you, and food poisoning makes you barf)
sweet

- - - Updated - - -

I hope that some zombies Get some TLC like new look's and other stuff one day

 
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