Adam the Waster
Well-known member
I wish i could Test A18 but thats the Way the Cookie crumbs i guess LoLVery good.
IMO they could need an expert, like me, to approve it before release. :smash:
Even though it might got bad sound effects.
I wish i could Test A18 but thats the Way the Cookie crumbs i guess LoLVery good.
IMO they could need an expert, like me, to approve it before release. :smash:
Even though it might got bad sound effects.
How about the ability to chain a bear up. Said bear would only be able to roam around a center post or where he is chained up by maybe 10-15 feet. It could be used as a sort of short perimeter defense. Any zombies that come within range the bear tares up. A bowl that needs to be filled with meat every few days should also be placed near the location the bear is chained up as well. I think that would be cool.If i could i would find a bear Lure Him in a Cage wait till horde night as a Defence. lol
All I'm saying is get out of my kitchen, its still cookingnow now, just because we are going by what you said is no reason to get nasty. we are going for clarification here. I even gave you many outs and let's sees
Or You could Make Bait Kinda Like Farcry. But i would also lure Nearby zombies , boars , wolfs and everything that eats meat.How about the ability to chain a bear up. Said bear would only be able to roam around a center post or where he is chained up by maybe 10-15 feet. It could be used as a sort of short perimeter defense. Any zombies that come within range the bear tares up. A bowl that needs to be filled with meat every few days should also be placed near the location the bear is chained up to. I think that would be cool.
Don't mind turret haters! When you guys introduced junk turret, I was very excited and even more when you said it could be used manually as a regular weapon too! It makes it a very unique weapon which is super cool, because it pushes 7 Days to Die to Fallout-like universe even more with all its unique surprises and features. I loved unique weapons in Fallout, so I was very excited about junk turret in your game!How is having a junk firing machinegun in your hand doing absolutely nothing? You do realize you can shoot it as a first person weapon?
Its cheaper than arrows, its just a bit of metal, no feathers to find, no forge needed.Again: Assuming I still have a hand free while 1-3 turrets are blasting the enemy I don't even see how an INT guy could suck at fighting. He can use any other weapon, put down traps or blocks, run around and evade zombies or do melee and ADDITIONALLY his turrets do continuous damage with the cheapest ammo available (on par with arrows).
All points of yours are fine as questions for clarification. Is "Right now it is not." a question too?
Thrown spear has a high knockdown rate already.Hey, MadMole,
I have a question suggestion (quesgestion) regarding spears. Do you think it would be doable (since spears pierce and are retained in the enemy) that zombies and dogs could slow down after being skewered until the spear has been retrieved?
Thanks![]()
If we can't solve it then we can always make right click a power attack jab, and then make "throwing spears" that are throwaway unmoddable dudes that stack.Yeah, if an experienced player can throw a spear into a field 20m away or in a cluttered room and lose it forever, that's a problem that needs to be addressed directly. My idea was more a second layer of defense, geared towards noobs who might be careless with their spears, and to make players slightly less suicidal in trying to retrieve spears from dangerous situations.
From what I understand historically(Not particular knowledgeable), spears were considered a more disposable weapon then say, swords, and it might be cool to see that reflected in the mechanics of the game.
That will probably be why main weapon cuz the ammo is Easy PLus it a pure Makeshift weapon i have a Hard on for Makeshift weaponsDon't mind turret haters! When you guys introduced junk turret, I was very excited and even more when you said it could be used manually as a regular weapon too! It makes it a very unique weapon which is super cool, because it pushes 7 Days to Die to Fallout-like universe even more with all its unique surprises and features. I loved unique weapons in Fallout, so I was very excited about junk turret in your game!
Quick question: Would it be possible to fill junk turret with some ammo that would be easy to craft in large amounts? Maybe we could use darts (you know those from dart traps) or something like that?
I didn't. Now I do. I see my mistaken words with clarity now. I believe in Arlene.How is having a junk firing machinegun in your hand doing absolutely nothing? You do realize you can shoot it as a first person weapon?
INT is for milk drinkers.I dont think i will like int because if i understand correctly many of the perks grant things like vehicles/workbenches you can find schematics for. Not only would it be a waste of points but its also less fun than finding the schematics.
That is a trick quesiton now that quality = damage and damage = random. Let me just comfort you that there is probably a brown pistol that will kill a weak zed with one bullet, and one that might take 3.How many shots does it take now?
Thats the intent if it looks good on the spear.Also, that little glow can be added for all dropped objects? Like if you drop an AK-47 for a friend? Something similar to Left 4 Dead's Glowing silhouettes View attachment 29136
Its a firearm.I assume that auto turrets have to be repaired. Does the player have to pick up the turret to repair it, or can it be repaired while it is placed down, with a "menu" similar to repairing already placed vehicles?
Nooo my hatch elevator!!The previous fix for that bug stopped the hatch elevator bug, but testers found another way to get pushed into walls, so I fixed it again.
I'll play Agility as my main, and INT as my secondary. I'm lactose intolerant so watch your words carefully, you mean bow-dropping gyrocopter-killing big guy.INT is for milk drinkers.