wolfbain5
Well-known member
I like the new int. I dont like the way it is being presented. we need auxiliary stuff. this isnt the type of game that the I win button is a pure build, or at least it shouldn't be.
there are alot of things from other trees that are very helpful. needed. maybe not early on, but as MM noticed in a longer play run, he noticed the difference and need for other things. the comments like I didnt get enough mining done to get what I needed, and others show this to be true.
Intel seems to be the best for auxillary. there are probably drugs that give temp boosts to mining via stamina boost, running via stam regen, targeting via a perc boost. so as auxiliary, it is great.
The schematics allow us to get tiny branch outs, and that is a good design for this as well. To me, I guess it was the presentation of all stats can be a viable pure class is what irks me. imo there are 4 viable builds and an auxiliary tree. in SP. in MP, intel can probably be a viable build as you have others to take the other roles for survival
there are alot of things from other trees that are very helpful. needed. maybe not early on, but as MM noticed in a longer play run, he noticed the difference and need for other things. the comments like I didnt get enough mining done to get what I needed, and others show this to be true.
Intel seems to be the best for auxillary. there are probably drugs that give temp boosts to mining via stamina boost, running via stam regen, targeting via a perc boost. so as auxiliary, it is great.
The schematics allow us to get tiny branch outs, and that is a good design for this as well. To me, I guess it was the presentation of all stats can be a viable pure class is what irks me. imo there are 4 viable builds and an auxiliary tree. in SP. in MP, intel can probably be a viable build as you have others to take the other roles for survival
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