PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
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    Votes: 1 33.3%

  • Total voters
    3
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Glad you didn't, because there are plenty generic zombie shooters..
Indeed there are. Look at this LIST

Look at which game is at the top of the list (Okay, that's a freebie)

....now, do a search for "voxel".

What sets 7D2D apart from the pack?....

Hint:

It's not the l33t FPS content

or the deep RPG backdrop

or the colorful Graphix

or the unique story

or the endless hordes

or anything else but... "voxel".

-Morloc

 
I started modding around start of A17, which is when i discovered it. I just see it as a little missed opportunity, that's all. If you're not aiming to add anything like that, surely modlets can take care of it if anyone will want it.
I did check through all enemies at the time and found a few discrepancies, like the one thing above, different xp for zombies with same hp (i think it should be the same, just saying) or specifically using stats from a "parent entity" (no parameter mentioned for an entity) and sometimes rewriting the same value (for example some parameters appearing with same numbers as from ZombieMale entity, on which other Zs are based).

It's not like it's a bug, because it all works. Simply seems a bit chaotic in the files. I'm sure cleaning up code and XMLs is for a later time, after all bugs are squished, so i'm not that much concerned about it. The time used for cleaning it could be used elsewhere, although adding damage detriments based on material zombies hit could be interesting.
I did some rebalancing recently of xp for zombies, but it already does and has been doing what you are asking for. Zombie use a weapon like zombie_hand_weak, feral, strong etc, with each one doing more block damage.

 
My journey would come to an end without the mine craft aspect. 3250 hours for what it is worth. it simply isn't comething I could play the game without.
Agreed. Of the 232 games I have installed on my PC, 7DTD is my favorite one because it's like minecraft but with much better visuals. I know that they want a popular game but making it like all the other non-voxel shooters would suck. 2087 hours so far.

 
Pls add more assault rifles :-D

SCAR-H

Bren BR 2

or other single shot rifles used in WW2

Kar98

M1 garand

M1 carbine

I would love to see more of these :)

 
I hope u are wrong and Till murders Fatstalum. No respect for Fatstalum at all.
To be fair the knee by Masvidal wasnt luck, it was planned all along, rehearsed over and over and executed perfectly.

While I agree Khabib is the best lightweight out there, his 28 or 29 wins consists of about 25 cans. His resume wasnt THAT good 4 years ago.
He was smashing DosAnjos 5 years ago, a guy who went on to be a title holder and is now doing well at welterweight. Tibau went on to win like 6 straight never getting any respect.

Masvidal's knee though, was some luck. I mean yes you could plan it, practice it for your whole life, but landing a flying knee perfect isn't easy, but to land it perfectly and get the KO in the first strike of the fight, will not happen again in probably 5-50 years :)

Gastalum has very good hands and he can wrestle, and the more you hit him, the more he turns it up. He's never been KO'd and he hasn't been TKO'd for a very long time. Till is in over his head and will get schooled. He couldn't even beat a gate keeper like the barbarian how's he going to handle a guy like Antonio Carlos Junior who gains about 80 pounds after the weigh ins lol.

Some of those middleweights are like 6'3 or 4 Till's fat ass needs to stay at 170 and work on his ground game and diet. He gets stupid and eats trash in the off season then can't make weight. He got arrested for trashing a hotel in south america. He's unprofessional and needs to grow up if he wants to succeed. He's not even a big welterweight, he's a bit above average, but he's going to be a tiny middleweight, too small of a frame. Theres beasts like Yoel and Costa lol, then rangy Adesanya, Till is just tired of cutting weight, he's not serious about fighting.

 
That is very true. But like you said once upon a time (which I completely agree with), people are too sensitive these days. The newer generations especially (millennials, Gen Z, etc.)... Smh.
(Note: I am technically a late millennial myself, but I don't count myself as one, mentally. I'm just too darn bitter over my generation. Lol)
Natural selection will cure their condition. Suck it up buttercup is a great mantra I wish they could adopt. They aren't all bad, and all of us old timers aren't all that great, but yeah somewhere in the midst of those two mindsets is best. Like I worked away a lot of my life and missed out on some things, but was it worth it? Yes.

 
Natural selection will cure their condition. Suck it up buttercup is a great mantra I wish they could adopt. They aren't all bad, and all of us old timers aren't all that great, but yeah somewhere in the midst of those two mindsets is best. Like I worked away a lot of my life and missed out on some things, but was it worth it? Yes.
Hard times create tough people, tough people create good times. Good times create weak people, who end up creating hard times. People are only as civilized as society requires them to be. One day, our society will reach great heights again, but currently, we are slowly beginning to approach the hard times created by the weak. I just sit back and let those people doing the tide pod challenge do their thing. At the end of the day, it's a question if raw strength will be the deciding factor in our species' future, or brain power, or adaptability, or a jack of all trades. Time will tell.

As long as you can look back on your life and not be full of regret and despair, that's a good life.

 
I'm sorry @MadMole, here.... have your fun back.
Its fine, I know its fun to impart your wisdom on people but I like to do things on my own. Besides A18 is a new beast, old methods might not work.

 
Hard times create tough people, tough people create good times. Good times create weak people, who end up creating hard times. People are only as civilized as society requires them to be. One day, our society will reach great heights again, but currently, we are slowly beginning to approach the hard times created by the weak. I just sit back and let those people doing the tide pod challenge do their thing. At the end of the day, it's a question if raw strength will be the deciding factor in our species' future, or brain power, or adaptability, or a jack of all trades. Time will tell.
As long as you can look back on your life and not be full of regret and despair, that's a good life.
I regret believing most of the ♥♥♥♥ that I was told while a child/teenager about how the world worked, and I despair of our ability to turn things around before that coming hard time you speak of really hits. I expect to live long enough to see the start of it, at least.

 
I regret believing most of the ♥♥♥♥ that I was told while a child/teenager about how the world worked, and I despair of our ability to turn things around before that coming hard time you speak of really hits. I expect to live long enough to see the start of it, at least.
Truth be told, much of reality is down to our individual perception, whether it's accurate or not. The news is a great example. If you don't watch the news, you're uninformed. If you watch the news, you're misinformed. If you read history books, you're reading the history the victor wants you to believe, or the truth has been so distorted over time that it no longer resembles anything canon. All I can say is, "Believe what you want to believe."

 
If I could do it all over again I'd have thrown out the diggable terrain. Alpha 1 could have had static Unity terrain, a simple water plane, ran 30% better, used way less ram, console wouldn't have been so beat down, allowed faster vehicles, looked as good as 18's terrain does now, (Minus the Justin talent) and we wouldn't have wasted energy on mining, cave systems, multiple versions of trees, etc. Mining could have been mining POIs with respawning nuggets like rust/skyrim/subnautica with a nice model. We'd anger 10% and gain 200% new players that don't give a ♥♥♥♥ about deformable terrain and buggy water.
At some point we might release a static terrain option for 7 days just to see the performance gains. IMO most people would run it for the performance gains and better pvp, none of this wimpy underground base business, fight like a man like in TWD. You don't see those guys living in caves/mines.

What may have made us great has also slowed us down and kept us indy looking/performing. I think mining is ok but its not part of the secret sauce, we'd still have mining it just wouldn't be ugly 3d mining. At this point we'd kind of solved it mostly but it could have saved us a lot of time and headaches, allowing us to focus on cool stuff like we are able to now.
I would of rather had predetermined caves...no mining and a ♥♥♥♥ load more zombies and content...my 2 cents

Coughs * RtK* Coughs

 
I would of rather had predetermined caves...no mining and a ♥♥♥♥ load more zombies and content...my 2 cents
Coughs * RtK* Coughs
I've thought about it more... if the buildings remained as voxels with SI, and maybe parts of the terrain, etc. And it was an option, then I've grown more open to the idea just to see how much more could be added. Keeping the buildings and SI for all of that is not as extreme as a full on static environment. The right compromise/balance could work, I do see the possible advantages if so, the idea is growing on me.

 
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