I believe you are misreading my request. Instead of just one path up a skyscraper, having a choose route A: slaughterfest (red light clues) with more rush type scenario vs. route B: stealth (white light) route. Right now, all POI dungeons have just one specific path to the top/end. With a skyscraper, there should be no reason why we might not have enough room for two or even three different paths to the top with a bit of variety of challenge depending on the path we take. I tend to stealth by default (love sneaking around with my silenced pistol), but in a group scenario, we tend to go a bit more aggressive as we are able to flank etc. If one path had waves of zombies vs. another path with a trickle of zombies as we wind around corners, etc..
I apologize if I wasn't clear on my first explanation. I'm not sure how else to describe it. Does that make sense?