I remember very well. One of my first times was on top of a hardware store and there were 6 of them. They all spotted me and came after me and I ran to the edge and jumped off. Got hurt but didn't die. And then I noticed they didn't follow me. After that, not even a problem. (I had 11 of them once on top of a big poi. And, btw, they will STACK.)There was a bug in a earlier experimental where those Grace pigs would spawn instead of vultures. You can imagine the chaos lol.
https://imgur.com/a/Ezl4x8tI did not notice but are the spears tiered? Stone/Iron/Steel and are there any new mods for them?
I'm just puzzling what the designer has taken as a template for the iron spear. Is that supposed to be a bayonet?
to me it looks like half of a limb pruner.I'm just puzzling what the designer has taken as a template for the iron spear. Is that supposed to be a bayonet?
Destroyed workbenches don't have any guns. Do you mean the trader sold those things?Lol It is.Day 3: Blue AK, Green AK, Two Nail Guns, Reflex Sight Mod, Level 5 Iron Pick, Level 6 Chainsaw (from a destroyed workbench!), Level 4 pistol, Rad Remover Mod, Silencer Mod... Smh. XD
Everybody seems to have forgotten about the "ramming zombie" they were working on an alpha or so ago. It was supposed to be the new special ability of the hawaiian zombie, until noone mentioned it anymore since.If there are three new MOB's. I would guess:
-Demolition Zombie for sure.
-Behemoth, maybe.
-Something small and fast, maybe.
-New NPC, maybe.
Could be extra weight for more damage, looks pretty cool tbh.to me it looks like half of a limb pruner.![]()
best fun with the spears are at a dumpster where the flies are and see how many you can take out...Could be extra weight for more damage, looks pretty cool tbh.Thanks for comparing the tiers, by these screens btw. I just got more hyped, knowing it`s not much long till the release and gonna try them, it`s great.
I acquired my guns through shotgun messiah boxes; I merely stated that I only got my level 6 chainsaw from a destroyed workbench.Destroyed workbenches don't have any guns. Do you mean the trader sold those things?
Best agility exercise.best fun with the spears are at a dumpster where the flies are and see how many you can take out...![]()
just joking with you... the flies are just particles more or less..
don't be blurring out the a18 build number.. we must knowwwwwwwwwww
Another slightly overlooked thing is that the game does not explain what the zombies want, right now they seem to have some interest in players and start to attack right away if they can, but here is the big question: what will the zombie gain from just attacking players? Are they actually smart enough to understand that a player must be killed before eaten? Why aren't they constantly trying to eat the player instead of attacking him by pure brute force?
Right now all of this makes it a pretty generic zombie game where you can also craft, I mean we have a bunch of those, the only special perk of this game is that its all voxel based, but that should be no excuse to ignore common game design. Its very unlikely that such changes happen in A18 but I would appreciate some thoughts on this.
Child zombies are off topic.Idea for the child sized quick zombie: If actual children z's aren't permitted-
The lore isn't dawn of the dead original version where zombies crawl out of their grave. These are not undead or reanimated corpses. Its more like 28 days later, where they are infected people who go crazy, and there is radiation from nuclear war mutating some things. There is no evidence that they are dead people who rise yet. At the end of the day it doesn't even matter, what matters is the game is fun.Some examples that would make the game more believable without changing the core design:
Given that the game is fully voxel based why not make zombies literally crawl out of the ground instead of randomly spawning them behind cover, this alone would make it more believable that the undead are actual undead people crawling out of the ground where they were once buried.
actually, if you look at the mini grave POI,s there are zombies "rising" from the caskets, also similar for the graveyard/church POI.The lore isn't dawn of the dead original version where zombies crawl out of their grave. These are not undead or reanimated corpses. Its more like 28 days later, where they are infected people who go crazy, and there is radiation from nuclear war mutating some things. There is no evidence that they are dead people who rise yet. At the end of the day it doesn't even matter, what matters is the game is fun.
As a game design having zeds pop out of the ground would be cheap to players, if you notice when they spawn out of nowhere it makes players upset. They don't any more, but sometimes just were well hidden and surprise players, but when it did happen it was cheap or made most players feel cheated.
This is a good idea and should be easy to do. Instead of spider zombies just chewing on your shoes they explode, that would cause some serious issues damaging catwalks, hurting the players, etc.speaking of special zombies...any chance of a cross mutation of the special zombies? like a spider zombie that explodes like the cop? or a feral wight with the fire zombies abilities to set you on fire? or maybe a scream cop? maybe exploding vultures?