PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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At the end of the day form follows function. The current ! works. However you have to ask yourself, does this fit the tone of the game, and I'd say no it doesn't. Most likely we'll change it to something, but its not going to make the game any more fun or not, but yeah we don't want to something jarring to look at. Its an effective placeholder, but you'll need to look at it for another alpha.
Yeah, what do you think about this Madmole?

For a Quest starter marker how about a smoky campfire?
Think one of the 'issues' with the marker is that not all of the POI starting points are in the front, so kinda need something that stands out, and, ideally, would be noticable from any side of the POI.

For the burnt forest biome a slight bit of color could be added if needed.
 
Quest markers

At the end of the day form follows function. The current ! works. However you have to ask yourself, does this fit the tone of the game, and I'd say no it doesn't. Most likely we'll change it to something, but its not going to make the game any more fun or not, but yeah we don't want to something jarring to look at. Its an effective placeholder, but you'll need to look at it for another alpha.
I'm thinking about two option here:

1) The trader sent someone beforehand to place on of his flags outside of the POI

-OR-

2) The POI was marked with some kind of (maybe) RED painted X on the outside wall (but seems difficult to handle for the programmers... how'd you change a block of the quest POI to show an X??)

Using one of those two example options would feel more immersive IMO.

 
I'm thinking about two option here:
1) The trader sent someone beforehand to place on of his flags outside of the POI

-OR-

2) The POI was marked with some kind of (maybe) RED painted X on the outside wall (but seems difficult to handle for the programmers... how'd you change a block of the quest POI to show an X??)

Using one of those two example options would feel more immersive IMO.
I'd vote for a different colored smoke-flare; it's already in the game, can be found from a distance, and could be in the way of plane drops packages with notes.

 
I'd vote for a different colored smoke-flare; it's already in the game, can be found from a distance, and could be in the way of plane drops packages with notes.
Yeah, that could be cool too even if it's less realistic (smoke flares can't be placed days ahead or they'll doze...).

 
Yeah, that could be cool too even if it's less realistic (smoke flares can't be placed days ahead or they'll doze...).
A friend of mine suggested a barrel instead of a campfire as the base of the smoke stack. A barrel could provide fuel for quite a while longer (at an unrealistic cost for the fuel)

While we're at it, we should find out who is operating the hand crank that keeps the exclamation mark moving up and down! :cocksure:

 
It needs to be an NPC that can take a few steps. You see him/her standing next to the quest POI and when you approach them they turn and take several steps away from the building and face it. You follow so that your back is to the POI when you face them to activate the quest.

Last night I purposely set my back to the POI when activating the rally marker and I now plan to do it every time. It’s much better not seeing the little changes during the reset.

I like the smoking campfire idea too so maybe the NPC can be standing next to one but you activate the quest with the NPC and can only do so when oriented face to face.

Or maybe just the smoky campfire and when you get close the NPC spawns right behind you. Code for that already exists..... :p

 
It needs to be an NPC that can take a few steps. You see him/her standing next to the quest POI and when you approach them they turn and take several steps away from the building and face it. You follow so that your back is to the POI when you face them to activate the quest.
Last night I purposely set my back to the POI when activating the rally marker and I now plan to do it every time. It’s much better not seeing the little changes during the reset.

I like the smoking campfire idea too so maybe the NPC can be standing next to one but you activate the quest with the NPC and can only do so when oriented face to face.

Or maybe just the smoky campfire and when you get close the NPC spawns right behind you. Code for that already exists..... :p
And the NPC could just be a block too, so as to not take away from any entity count... (hint: blocks don't have to stand still, it can appear to be an animated entity)

 
And the NPC could just be a block too, so as to not take away from any entity count... (hint: blocks don't have to stand still, it can appear to be an animated entity)
Exactly! and it can be a NPC modelled after "The Rock".

 
MadmoleI just saw your video for wasteland books, worth the hunt for scavenger play.

Question: Does that mean that you've tied in a weighted variable for armor types and materials? Example Iron plate

slows your actions , vs light military fibre. If so this is nice for mix and match decisions depending on your strength

and agility level.
Heavy armor slows you down more and uses more stamina to move in, and is louder than light armor. I am doing a zero stealth build, just a brute tank in fortitude with fists/knucks, ak47/m60, heavy armor, natural healing. I've got enough strength and int to augment mining and build what I want. I wouldn't mix and match, you should specialize into light or heavy armor and use them exclusively so that you get the perk bonuses.

 
Hey MM, any plans to chop in your Hellcat for a Demon?
Na, 700 horse, 800 horse... 700 is too much as it is. Of course I say this, but if the dealer calls with some rare one I might be tempted. Like I wouldn't order one, but if the perfect one was there, I might lol.

 
Yeah, what do you think about this Madmole?
Not a good idea. It needs to be a unique marker so that players can't troll other players with "fake markers".

A faction flag, or corpse of the guy who hid the gear and got rekt would be better. But enough of this talk, we have a18 to get out and this is a 19-20 topic.

 
Not a good idea. It needs to be a unique marker so that players can't troll other players with "fake markers".
A faction flag, or corpse of the guy who hid the gear and got rekt would be better. But enough of this talk, we have a18 to get out and this is a 19-20 topic.
*when A18 is post poned over and over and the devs contemplate themselves* ;)

c6f76b57693fa5ee8b79cac8037a9bd7.jpg

 
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Not a good idea. It needs to be a unique marker so that players can't troll other players with "fake markers".
A faction flag, or corpse of the guy who hid the gear and got rekt would be better. But enough of this talk, we have a18 to get out and this is a 19-20 topic.
With colored smoke it would be a unique unfakeable marker

------------

Roland, time to add another topic to your list :cocksure:

 
With colored smoke it would be a unique unfakeable marker
------------

Roland, time to add another topic to your list :cocksure:
you couldn't have a somewhat boundary cause if someone just walked into range to start a quest, what if you have an active quest and its horde night and while running away or something you go into the start circle/boundary? you dont wana start that non sense at that hour!

 
Here's the latest book video for all you junk collectors in the wasteland!

:sorrow: I am sorry, but i could not find anything to nitpick in that video. Maybe i have

better luck next time.

 
Madmole a query, we can help with the translation into Spanish, I am not a moderator or programmer, but it would be good if we have help how to translate it, or if we pass the texts to Spanish and then someone puts them in their place that can be feasible? There are games on Steam that the community helps with translation, that sounds great, what do you think?

 
you couldn't have a somewhat boundary cause if someone just walked into range to start a quest, what if you have an active quest and its horde night and while running away or something you go into the start circle/boundary?
I'm sure I said it already, the barrel or campfire would have the same function as the exclamation mark, you have to click on it to activate the quest.

The idea to just enter an area is a completely independent idea from that. please ask somenone who proposed THAT idea. But, just to give my opinion, quests are a dime a dozen. The quest will fail, but who cares?

 
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