PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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i have eaten c-rations dated for vietnam ordeal.... when i was in the miltary 76-83 :) the only thing i dont play around with is dairy products and meat once opened... 3 days MAX in cold fridge.
hey nice! being in the military how was it?

 
Those are the only lights exposed to players in 17.
Yes. And the reason, I'm assuming, was all the others weren't good in a16 lol.

Glad your on it bro. MM will fix this!

 
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The only time I ever get to kill rabbits is if they stand right in front of me and don't give a sugar honey iced tea of me looming over them. :p
I know its overkill... but I just run after them with a sledge xD

playing whack a mole ^^

 
The problem is that you can't set animals per player but only per area. In a single player game you currently have too much meat but in a multiplayer game you may not have enough meat.
I really doubt that... so far we play with 4 to 8 people on our server and have plenty food around. Especially meat.

But perhaps u mean servers with 10 tot 100 people? That might be.

I like the idea that cooking food and preparing meat still can give u foodpoisoning cause it's realistic.

 
As for #wiregate

I'd say make them hidden unless your holding a wiretool. They serve no purpose, except pvp.

Now do I care about pvp? Hell no. Making decisions based on pvp gameplay makes kage very mad. Do I expect pvp players to care what I think? Of course not. Just making my argument based on my personal gameplay.

If they leave it alone im ok with it though, with one exception. If wires are adding to lag they 100% should be hidden, pvp or no pvp.

If lag is not an issue I say hide them anyway but of they dont, no biggy.

 
I really doubt that... so far we play with 4 to 8 people on our server and have plenty food around. Especially meat. But perhaps u mean servers with 10 tot 100 people? That might be.
I only play singleplayer myself but I have read comments from players on multiplayer servers that there is a lack of meat. I also read that there are servers on which you have the possibility to spawn an animal via the command line.

I like the idea that cooking food and preparing meat still can give u foodpoisoning cause it's realistic.
That's only half the change that madmole mentioned. The canned food supposedly doesn't give you food poisoning anymore.

That's where I see the problem. You have to put points in the perks to be able to grow food and cook.

The cans, on the other hand, can be found on the first day.

Why should I invest points in Master Chef and Living of the Land if I can find the best food in the game on day 1 ?

 
I only play singleplayer myself but I have read comments from players on multiplayer servers that there is a lack of meat. I also read that there are servers on which you have the possibility to spawn an animal via the command line.


That's only half the change. The canned food supposedly doesn't give you food poisoning anymore.

That's where I see the problem. You have to put points in the perks to be able to grow food and cook.

The cans, on the other hand, can be found on the first day.

Why should I invest points in Master Chef and Living of the Land if I can find the best food in the game on day 1 ?
Not to sound snide, but what would you rather carry around with you? 10 bacon and eggs, or 30 canned food? Just saying...

 
Not to sound snide, but what would you rather carry around with you? 10 bacon and eggs, or 30 canned food? Just saying...
It's not about what you would do in reality. It's about how the game mechanics fit together.

Let's say in A18 the canned food has no more disadvantages and the self made food has all the disadvantages. Would you still invest points in Master Chef or Living of the Land? Would you still hunt ?

 
It's not about what you would do in reality. It's about how the game mechanics fit together.
Let's say in A18 the canned food has no more disadvantages and the self made food has all the disadvantages. Would you still invest points in Master Chef or Living of the Land? Would you still hunt ?
Yes because cooked food fills you up much better than canned food.

Based on what Madmole said regarding food poisening and barfing, only real benefit I see canned for is 0% chance of food poisening.

So cooked food, atleast for me, will remain the prefered food type. I never really did mess with canned food. scrap um all for some good iron early game :)

EDIT: Maybe this is just me, but mid to late game i collect canned food and store it in my kitchen cabinets...not sure why i do this as it never serves me a purpose because i do not struggle with food mid or late game lol.

 
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Yes because cooked for fills you up much better than canned food.Based on what Madmole said regarding food poisening and barfing, only real benefit I see canned for is 0% chance of food poisening.

So cooked food, atleast for me, will remain the prefered food type. I never really did mess with canned food. scrap um all for some good iron early game.
Canned food = free empty cans. Free empty cans = eventual oil.

 
Canned food = free empty cans. Free empty cans = eventual oil.
wait what.....you can get oil from cans some how??? please do explain, I never knew about this.

EDIT: Yeah roleplaying. I jsut like looking in my cabinets and seeing every canned type of food. plus its a little mini game for me. can i collect every canned food type. RP makes a game better :)

 
You also store canned food in your kitchen cabinets? That makes two of us. Lol I do it for RP purposes though.

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wait what.....you can get oil from cans some how??? please do explain, I never knew about this.
You... don't know? You can make oil with empty cans and oil shale in a chemistry station.

 
You also store canned food in your kitchen cabinets? That makes two of us. Lol I do it for RP purposes though.
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You... don't know? You can make oil with empty cans and oil shale in a chemistry station.
Ohhhhh....naw I never really bothered with shale in A17 as I never really used vehicles due to bugs making them vanish. Plus shale provided waaaaaaay to much fuel and it felt like cheating. I like a challenge.

Thanks man.

 
Ohhhhh....naw I never really bothered with shale in A17 as I never really used vehicles due to bugs making them vanish. Plus shale provided waaaaaaay to much fuel and it felt like cheating. I like a challenge.Thanks man.
You'll want to invest in oil shale in A18; gas is getting a nerf (and oil shale as well anyway). Also, vehicles don't tend to disappear on player-made blocks.

 
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