PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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Not mean to break your relationship with him, but if he don`t bring you a good beer sample from there...shame, pure shame.
P.S. Uuum, @SnowDog1942, you`d better go in places where they make crafted beer, read that and enjoy.

You will thank me later.
Yeah exactly. A beer and rock sample ^-^

 
I was testing this game for a long time for my dedicated server, it is likely that when you approach a prefab very close to the wall, the engine continues to see the 3d model, far away and why the decline in fps? Is this engine very bad? or it is badly programmed as a friend said without offending.

:upset:

 
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I was testing this game for a long time for my dedicated server, it is likely that when you approach a prefab very close to the wall, the engine continues to see the 3d model, far away and why the decline in fps? Is this engine very bad? or it is badly programmed as a friend said without offending. :upset:
It seems that you got a bad Server and it doesnt load the chunk fast enough, to load the "real" Buildings in in Time. I sometimes get this Problem when i travel ultrafast in Godmode

 
My verdict: BM is too easy to survive. Take whatever measures necessary making that event frightful for the players. You need to survive and not play catch and have fun with the horde.
I don't see it as doggedly as you do. It is a game and not a survival simulator. A game should be fun first and foremost.

If you think the horde night is too easy then set the difficulty higher or mod the game. You have many possibilities to customize your personal game.

 
I don't see it as doggedly as you do. It is a game and not a survival simulator. A game should be fun first and foremost.
If you think the horde night is too easy then set the difficulty higher or mod the game. You have many possibilities to customize your personal game.
:takes deep breath, rubs earlobes and repeats the words "whosah": &lt;-bad boys 2 reference ;)

You do know this is a survival game right? Look at the homepage for this game.

This is literally marketed as a survival game. It is a simulated zombie survival type game.....

Thus a survival simulator.....

"Survive – Experience real hardcore survival mechanics with over 45 buff boosts/ailments along with dynamic cold and hot weather to contend with."

https://7daystodie.com/?home

 
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:takes deep breath, rubs earlobes and repeats the words "whosah": &lt;-bad boys 2 reference ;)
You do know this is a survival game right? Look at the homepage for this game.

This is literally marketed as a survival game. It is a simulated zombie survival type game.....

Thus a survival simulator.....
It's not a simulator. It is a game.

A simulator would try to reproduce reality as accurately as possible. A game, on the other hand, sacrifices accuracy for fun.

 
I don't see it as doggedly as you do. It is a game and not a survival simulator. A game should be fun first and foremost.
If you think the horde night is too easy then set the difficulty higher or mod the game. You have many possibilities to customize your personal game.
Of course many people, many opinions.

I try to support the game with my honest feedback.

The game is called with a reason “7 days to die”. For me it is a core statement. A frightening Blood-moon makes the game exciting for a long time to come.

You need to survive and being prepared for that terrifying day. To make it a bit salty again, BM degraded to a XP farming event. Priority and main focus during BM has to be ofc staying alive by all means at hand(weapons, traps, fortifying base, etc.) until next morning. XP increase is a decent side effect. Again my opinion of many.

 
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Of course many people, many opinions.
many people have many different skills/playstyles/preferations


To make it a bit salty again
for you, just go to options menu and turn up difficulty.


Priority and main focus during BM must be ofc staying alive until next morning.
or is already for some peopleAnd this isn't just my opinion but a given fact.

Please think about why does the game have to absolutely fit your level of difficulty, while it is too difficult or even jet too easy for others?

 
It's not a simulator. It is a game.
A simulator would try to reproduce reality as accurately as possible. A game, on the other hand, sacrifices accuracy for fun.
There's no rule saying that a simulation must be accurate at all. Only that it simulates an existing system or process.

Almost all games are simulations in one sense or another but not many simulations are games.

 
Sorry, I do not want getting into a debate. The main issue, BM is redundant if you can run away and survive easily.

I am fine with changing difficulty as long as you cannot evade the event.

 
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Almost all games are simulations in one sense or another but not many simulations are games.
PeterB's point was that the game is too easy at his optinion...just that.

No need to further argumentation about the very definition of the terms "simulation" vs "(arcade-)game"

 
Sorry, I do not want getting into a debate. The main issue, BM is redundant if you can run away and survive easily.I am fine with changing difficulty as long as you cannot evade the event.
Could you elaborate on BM being to easy? I'm a curious type person by nature and love hearing peoples opinions.

I understand the running away part, of course this makes BM easy. Thats a game of hide and seek. What about facing a BM head on..

EDIT: Don't mind those who take offense to your opinion. People now days are just to sensitive and are easily offended when someone does not agree with them.

Some will find BM to easy, some to hard, other its just right. No person has the right to shoot down another for voicing there opinion or attack them just because it does not vibe with them.

 
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Apology, I might not been clear enough with my previous posts. Its not too easy, since difficulty can be adjusted according your needs. Its the fear factor which is missing and easy since you are able to run away. Also some special BM zeds might help making the event more creepy and scary.

 
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Also some special BM zeds might help making the event more creepy.
Thats actually a really good idea. I agree there is no fear factor but I...not sure why lol.

It used to be scary as hell, maybe jsut getting used to it over the years has kinda dulled it a bit.

I'm honestly not sure what killed the fear factor for me. Hell maybe the new music coming in A18 will help make BM more immersive thus contributing to "fear factor".

I'm glad I asked you to further elaborate, this has got me thinking now.

 
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