PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
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    Votes: 1 33.3%

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What do you guys think about zombies going after live animals? Right now it doesn't make sense that there are zombie dogs. Vultures and zombie bears make sense. They got the infection while consuming infected human meat. Dogs don't generally kill or eat dead humans. Maybe the owner was really neglecting them and turned, then the dog exacted its revenge? Zombie wolves would make more sense. But going back to the original question, if zombies would attack live animals, then the answer to zombie dogs is simple: they got infected by a zombie and turned. It would also help to explain why guts are all over the place.
Have you never noticed the claw wounds on the dogs? They were infected by zombie bears in a fight.

By the way, wild dogs make no difference between humans and other meat. Both are simply a source of food. And they are not afraid of humans.

Wolves, on the other hand, are very shy animals. They normally avoid humans wherever possible.

 
It's just a discussion, geesh. :)
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Never understood that word... Mulligan... Was it a famous golfer who sucked that started it?
Someone who needed special treatment or a "free pass" lol.

 
What do you guys think about zombies going after live animals? Right now it doesn't make sense that there are zombie dogs. Vultures and zombie bears make sense. They got the infection while consuming infected human meat. Dogs don't generally kill or eat dead humans. Maybe the owner was really neglecting them and turned, then the dog exacted its revenge? Zombie wolves would make more sense. But going back to the original question, if zombies would attack live animals, then the answer to zombie dogs is simple: they got infected by a zombie and turned. It would also help to explain why guts are all over the place.
Zombies go after anything to eat so it would make sense they could catch a dog, turn it, and then that dog could attack good dogs and turn them. I am Legend anyone?

Dogs are also scavengers so for all we know eating dead zombie remains would also cause infection.

 
Zombies go after anything to eat so it would make sense they could catch a dog, turn it, and then that dog could attack good dogs and turn them. I am Legend anyone?
Dogs are also scavengers so for all we know eating dead zombie remains would also cause infection.
It's awesome to see them off in the distance chasing a deer.

 
Have you never noticed the claw wounds on the dogs? They were infected by zombie bears in a fight.
Good point.

By the way, wild dogs make no difference between humans and other meat. Both are simply a source of food. And they are not afraid of humans.

Wolves, on the other hand, are very shy animals. They normally avoid humans wherever possible.
Wolves attack zombies in plain sight. A zombie wolf is still warranted. It would still be nice for zombies to attack animals. If hit, the animal becomes infected and their meat would require antibiotics before consuming. It would also make killing an animal and harvesting it more critical before a zombie can come by and scarf it up. And maybe killing an animal can be used as a distraction to get away from a zombie horde. I mean, why should human meat be more preferable then animal meat to a zombie?

 
Good point.


Wolves attack zombies in plain sight. A zombie wolf is still warranted. It would still be nice for zombies to attack animals. If hit, the animal becomes infected and their meat would require antibiotics before consuming. It would also make killing an animal and harvesting it more critical before a zombie can come by and scarf it up. And maybe killing an animal can be used as a distraction to get away from a zombie horde. I mean, why should human meat be more preferable then animal meat to a zombie?
Game play always trumps realism in all game design discussions. Realism is an abstract at best and a guide for suspension of disbelief, and it loses all its power right there.

 
Zombies go after anything to eat so it would make sense they could catch a dog, turn it, and then that dog could attack good dogs and turn them. I am Legend anyone?
Dogs are also scavengers so for all we know eating dead zombie remains would also cause infection.
I agree with the concept, but is it implemented in game? I don't see zombies going after anything that moves, except me. The deer/pigs/rabbits/chickens all run away, which is really cool to watch. I watch wolves tearing at zombies in the distance (until it sees me, then it's thinking "Now this is gourmet" and comes after me), but never see a zombie attack it or a boar or a bear.

 
No you can't have something that big where zombies might be attracted, the cows would need to be real entities so the zombies can chase them and eat them and having sustainable meat is a bad idea IMO. A few eggs and feathers might be ok, and its just a box with probably no chickens you can even see in it, so no big performance loss there.
peta 'boxed chicken' tantrum incoming!

#freechicks

 
I agree with the concept, but is it implemented in game? I don't see zombies going after anything that moves, except me. The deer/pigs/rabbits/chickens all run away, which is really cool to watch. I watch wolves tearing at zombies in the distance (until it sees me, then it's thinking "Now this is gourmet" and comes after me), but never see a zombie attack it or a boar or a bear.
It used to be and was disabled due to constant pathing and combat, which caused more CPU use. Maybe when we get more optimized we can turn it back on.

 
will attribute requirements ever be tied into weapons or armor? same with intelligence being needed to read and understand crafting books and schematics?

 
What bug exactly? Dropping a vague hint that we will never do something is useless to both of us. Please say exactly what the bug is so something positive can happen.
offline multiplier for LCB doesnt work. it uses online multiplier

 
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