Hi Faatal. Glad to hear your team is bug squashing. Assuming you are the programmer that deals with zombie AI, I have a question for you: Is it intended behaviour that zombies should know the layout of a building without having line of sight?
I will give you two examples:
Example 1:
I'm on top of a roof and a pack of zombie dogs spot me. Instead of trying to bight through the building I'm on, they break down the neighbour's door, run up stairs, breaking several other doors, make their way into the attic, break through the roof, walk across a plank from the neighbour's roof to me.
Example 2:
I'm in a simple block shaped based on horde night without windows, and all the zombies are focusing on the door. I place a barb wire block in front of the door, and they all move away from the door and choose the same wall block to start attacking. I place a barb wire block on that block (that they cannot see from the outside), and they all move to a different block and so on.
These were A17.2 scenarios. I would assume that this is not intended behaviour because traditionally, zombies don't have xray vision, and don't have the mental capacity to avoid traps.
I have seen it being mentioned (I think by Roland) that some sort of random behaviour will be (or already has been) introduced that should mean that not all zombies behave like they did in the given scenarios. Is that the intended fix? I hope not. I really don't think any zombie should behave that way.