PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
Status
Not open for further replies.
But according to the description, he only explodes prematurely if you do this. It does not prevent him from exploding.And I don't want the area around the base to become a crater landscape.
I would assume that shooting him in other areas would just kill him like normal. Take the cop for example. He has a suicide attack but thats only if you give him time to use it. He doesn't auto explode if you kill him before that attack triggers. I would think it would be the same with the demolisher. You should be able to simply kill him (with a headshot maybe, gonna have to be careful of that "sweet spot" wherever its located) and honestly if he is isolated just killing him normally is probably preferred. However, I could see that tactical advantage of causing a premature detonation if he was surrounded by other zombies.

Im sure he won't just insta detonate on death and will only explode if you shoot the the trigger spot.

 
i can see it now or later i should say.. more like end of a18 or into a19, people will be crying ... "where is the flesh bound book we were promised"
Welp, looks like I have to take matters into my own hands......

begins tearing own skin off to craft said cursed tome

 
I would assume that shooting him in other areas would just kill him like normal. Take the cop for example. He has a suicide attack but thats only if you give him time to use it. He doesn't auto explode if you kill him before that attack triggers. I would think it would be the same with the demolisher. You should be able to simply kill him (with a headshot maybe, gonna have to be careful of that "sweet spot" wherever its located) and honestly if he is isolated just killing him normally is probably preferred. However, I could see that tactical advantage of causing a premature detonation if he was surrounded by other zombies.
Im sure he won't just insta detonate on death and will only explode if you shoot the the trigger spot.
Wait now we have premature exploding in game.....im really confused now...does honey help with that, or the teas, or the natural antibiotic?

 
Im sure he won't just insta detonate on death and will only explode if you shoot the the trigger spot.
I hope that's the case. The first thing I will do in A18 is to start a test world and take a closer look at the zombie.

 
Wait now we have premature exploding in game.....im really confused now...does honey help with that, or the teas, or the natural antibiotic?
ima guess this is the one time where the Blue Pill is not the correct pill. :)

 
i can see it now or later i should say.. more like end of a18 or into a19, people will be crying ... "where is the flesh bound book we were promised"
I will be crying in A19: "Unholy Joe, where is the flesh bound book you promised ?"


&lt;unholyjoe hands Meganoth a box of kleenex tissues&gt;





 
Last edited by a moderator:
ima guess this is the one time where the Blue Pill is not the correct pill. :)
The blue pill is always the right (truth) pill. THe movie got it wrong because Lawrence held out the wrong hand, and they decided to keep it rather than reshoot. And only those in the know would know that the pill scene wa a mini-matrix 'tastes like chicken' scene.

 
I would say the way they worded that pretty much guarantees that you will be able to simply kill him if you don't want him to detonate. If you have to hit a "sweet spot" to trigger the explosion then shooting other areas won't prematurely trigger it. From earlier comments about the zombie I believe they also stated that he would only trigger his bombs to breach your base as his intended function is to crack the tough outer walls of your base.

I can't be 100% sure but I also think I read in a comment from madmole or one of the other devs that he isnt going to be in the normal spawn table and that he may only spawn on horde night or something along those lines.

 
So I finally built a gyrocopter. And decided to try something. It took over one hundred attempts, but I kind of finally got it.

Finally landed my gyrocopter on the supply plane. But couldn't do anything.

This is 200% absolute immersion killing aspect for ALL players. (Except console). TFP needs to get this fixed right now. Divert all resources. Before A18 is released.

Or is it becasue this is the secret ending?

 
Wait now we have premature exploding in game.....im really confused now...does honey help with that, or the teas, or the natural antibiotic?
The true meaning of 7 days to die has finally been revealed! after 7 days of being infected you don't actually turn into a zombie, you just die due to extreme dehydration brought on by uncontrollable projectile diarrhea hahaha!

(Drink the dirty water at your own risk foolish survivor MUAHAHAHAHAHAHAAAAAA!!!!)

 
It's amazing that you can build tools, vehicles and even whole buildings but you can't simply drink water using your hands anymore. ;)

 
It's amazing that you can build tools, vehicles and even whole buildings but you can't simply drink water using your hands anymore. ;)
See they havent implemented a way to wash your hands yet, so it isnt that you can't drink water with your hands. Your character just refuses to drink water from his hands when they are covered in a mix of dirt, zombie chunks and whatever else you may have stuck on your hands lol. At that point even a used tin can is a more appealing option

 
Last edited by a moderator:
It's amazing that you can build tools, vehicles and even whole buildings but you can't simply drink water using your hands anymore. ;)
Using your hands? Come on! This isn't a baby's toy. (Guess the reference, anyone?)

 
That is true. But one of the criticisms is that this feeds into peoples' real-life gambling addictions. They may not lose real money on it, but it's still kind of a bummer, especially since gambling mechanics really wouldn't add anything to this game.
Guppy and TSRViper responded for me.

If you're going to ASSUME that a gambling minigame (When I say "like Borderlands 2 random loot machine" I mean a gambling machine for IN GAME CURRENCY ONLY, not to pay with real money, that's how borderlands machine works.) feeds into real life addictions. Then we can remove drugs, alcohol, the strip club, and so on.

 
Having said that - what would gambling mechanics even add to this game, really?
In my personal experience and my friend's. Systems like Legendary items drop, or gambling in games. Only make us play more and more, and that's good, right?

To get dukes to gamble for that lucky drop you want so bad, or to keep doing dungeons for that legendary item.

 
I join the idea of ​​@Trankitas I would like to see in some Alpha 19 or 20 a machine swallows coins in the traders, where we put dukes and pull the lever and we can win random loot that when winning it appears in the Joel's rewards box, that It would be almost exciting :D

 
Status
Not open for further replies.
Back
Top