Mechanimal
RangerRedd
Yeah... but, Navezgane is in Arizona, USA, and we don't do kilometers here, so it doesn't fit into the lore. I can't remember what unit those in-game street signs(where they say distance of cities) uses, I sure hope it is miles, you will never see those signs in Kilometers. My personal hatred for metric aside, and that's hard to put aside(I design irl things, metric is my nemesis), it's still inaccurate in this case and setting.I don't know, KM doesn't bother me at all, its a measurable shrinking distance as you move, so it works. We might not even need celcius/farenheight when we're done.
Regardless it should at least be an option, as with celsius/farenheit, because I know I am not the only one who is severely passionate about this seemingly little detail. And for good reason, using unfamiliar units like that result in the stat becoming either meaningless or confusing, neither situation leads to a good gaming experience, especially if those stats are relevant. Some people shrug at it, others lose their damn minds, my point is this shouldn't be shrugged off as a minor thing. Simply putting in the option would avoid the problem, and I can't think of any convincing reason why that shouldn't be done.
Most Sincerely'
My Brain.