PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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Its an 8k map, I'm not sure why people pretend that is small.
Because it's mathematically much smaller than the previous alpha maps, and a lot of people play on servers, where even large maps get used up.

I know the argument is "the game only supports 8 players", but if the server has only 8 players on at once, but has hundreds of players who can access those 8 slots, is that supported? Or is it just 8 of the SAME players that's supported?

Anyway, I don't have a dog in this fight but that's why people "pretend" it's small. Because it is, in their circumstances.

 
That is never coming back, too many shader fog bugs with non pc platforms.
That said, console people will start to cheer, for it means nothing else than: console games will be updated.

Is the issue with Telltale's rights solved?

 
Do you the power door and bridges have sensors so that they open and close when you get close to them?

I hope you make the garage door electric so it can do the same.

 
Yes you will spawn a new man, just with a bit of amnesia.
That made me think of something. This is in the category "fluff", but I think it is worth putting out there:

With the idea of waking up 'healed', but with some amnesia makes me think that, if you don't have a bedroll down then you spawn at a random trader, not the middle of nowhere. The implication being that the trader brought you to their place and took care of you while you healed.

Just a thought

Caz

 
There's no pretence :-)
Agreed. 8k is way two small on any map running for 200 days plus. 8k is good for some casual play but on an active map with all players on at all times with a few dozen regulars on at any time, it's very small.

We've filled up 16k maps inside of a real time month :)

Without seeing the new random gen and poi distribution, it's hard to say now though.

 
MM, is there a way to check the special abilities you get from books in A18? I imagine it would be good to have with some more obtuse abilities especially. (Like to remember how many meters you can fall and get no damage with Adrenaline Fall)

Also, anything to guide the new player into the Journal? I introduced like 5 people to 7 Days, and not a single one of them thought to look at the Journal.

 
With the idea of waking up 'healed', but with some amnesia makes me think that, if you don't have a bedroll down then you spawn at a random trader, not the middle of nowhere. The implication being that the trader brought you to their place and took care of you while you healed.
The traders in 7 Days to die are not so kind. They would charge you for medical care and then you would have to work for them to pay your debts. :)

 
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The traders in 7 Days to the are not so kind. They would charge you for medical care and then you would have to work for them to pay your debts. :)
LOL that is true. You would wake up with a tattoo on your face that said:

I got Rekt

 
That said, console people will start to cheer, for it means nothing else than: console games will be updated.Is the issue with Telltale's rights solved?
He meant MacOS and *nix I think.

 
any thought of adding a switch like the temp to distance ? Kilo- miles?
I don't know, KM doesn't bother me at all, its a measurable shrinking distance as you move, so it works. We might not even need celcius/farenheight when we're done.

 
Because it used to be unlimited :-P Aside of looting buildings being a proper task now, 8K isnt that big for Multiplayer to be honest.
Not this argument again. It used to be a lot of things. Ugly, jittery, hard on servers, and the list goes on and on. We chose performant, good looking and a reasonable size. I'd rather have 8k of high quality high performant map than unlimited garbage terrain.

 
Its an 8k map, I'm not sure why people pretend that is small.
Almost 5 miles is a good size yes. I just want to see more of the map and textures. I know that it's RG so it's not like we will see it again.

 
Because it's mathematically much smaller than the previous alpha maps, and a lot of people play on servers, where even large maps get used up.
I know the argument is "the game only supports 8 players", but if the server has only 8 players on at once, but has hundreds of players who can access those 8 slots, is that supported? Or is it just 8 of the SAME players that's supported?

Anyway, I don't have a dog in this fight but that's why people "pretend" it's small. Because it is, in their circumstances.
Lets see, do I take a crammed bus to Dallas, or get in my Hellcat with lots of room and drive? You act like players do not have a choice to play SP or host a small private game where resources are not obliterated by people breaking the supported players. Why intentionally be cramped and complain about it? Play SP, or play in a supported setting. You don't ride in that cramped bus and get to female dog about it when we offer a personal hellcat for everyone.

 
Not this argument again. It used to be a lot of things. Ugly, jittery, hard on servers, and the list goes on and on. We chose performant, good looking and a reasonable size. I'd rather have 8k of high quality high performant map than unlimited garbage terrain.
No argument. You asked why people pretend it is small, thats why. I'm sure everyone understands why the cap is in place.

 
That said, console people will start to cheer, for it means nothing else than: console games will be updated.Is the issue with Telltale's rights solved?
I meant non windows. There is no console news.

 
Do you the power door and bridges have sensors so that they open and close when you get close to them?
I hope you make the garage door electric so it can do the same.
However you set it up.

 
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