madmole
Fun Pimps Staff
It's close. Still some glaring unfinished things.If it's good enough for your son, surely it's good enough for your loyal fans too! :smile-new:
It's close. Still some glaring unfinished things.If it's good enough for your son, surely it's good enough for your loyal fans too! :smile-new:
Why?Thats another thing, gyro copters. like i cant make a decent garage for it.Can we get like a 3x3 "vault" door for those things?
Also another topic. who here would want the draw bridge to be 3 wide and not 4? I am super ♥♥♥♥ with symmetry and having it be 4 wide gives me nightmares compared to if it was 3 wide Q.Q
True, it is a bit cheap to yank my gyro up. And honestly, it probably would have been fine had I left it where it landed. I will probably try that from now on. It wasn't hard keeping the zombies back with my sledge hammer so as long as I was careful it should be safe as long as I don't put it between them and me.I salute you for practicing and employing a skillful way to land the gyrocopter as an alternative to nerd poling. That’s awesome.
You lost my respect by picking up your gyrocopter and placing it somewhere else. I know the game allows it but in my mind if you want to avoid nerdpoling you should avoid this as well. Picking up a bicycle—okay. Picking up Jeeps and gyrocopters—magic on par with nerdpoling. (Yes I know there’s already a ton of concrete in the backpack...)
The stunt of driving off a too short runway and letting the acceleration of the fall get you up to speed is awesome again, however. I think the whole adventure would’ve been even better if you were forced to deal with getting your gyrocopter off the roof from where you landed it.
No. I do if the 1x, 2x, 3x, 4x, 5x options can be set independently per biome. Then you can do whatever your rig can handle and make certain biomes more difficult if you want it that way.No, tin has the right solution... Biome the cities like they used to be so that you can increase the count only there where it actually makes sense. And no, my game isn't broken (and neither are the other people's who are saying the same thing), cities are loot fests. Zero additional zombie count from any other poi, and zero additional zombie count from any other biome.
Just, more pois, which means more loot boxes. And unfortunately, the same loot.
im trying to stick to realism. i hate picking up my vehicles constantly. especially when playing by myself. like it all pretty i supposeWhy?
You can just pick it up and keep it in a storage chest....
Why?
You can just pick it up and keep it in a storage chest....
Two-faced Roland in action :cocksure:You lost my respect by picking up your gyrocopter and placing it somewhere else.
I hope not, hard locking biomes like that will surely be a bad idea, especially for any modding potential. Just a general zombie count in the world setting should do for that, biome difficulty can scale along this way. Maybe a few more for the wandering horde counts, heat horde counts, sleepers etc.No. I do if the 1x, 2x, 3x, 4x, 5x options can be set independently per biome. Then you can do whatever your rig can handle and make certain biomes more difficult if you want it that way.
And I would suggest this be done for 18.2 like the other options were done for 17.2 so that it doesn’t delay experimental from being released.
Its definitely nice to know it is getting close!It's close. Still some glaring unfinished things.
I don't want more zombie slaying or anything. What I want is just for the game to be less predictable and more dynamic. Sleepers were "supposed" to be sprinkled among the zombies so that they can surprise the player, but what we got instead were POIs with many guaranteed sleepers, room after room. If 95% of zombies are sleepers any element of surprise is lost.For me personally it's too much of one gameplay mechanic. I have been playing borderlands mod. 100% all zombies all the time. Balance. I'm just speaking for myself mind you but too much zombie slaying makes the game feel put of balance.
Why?
You can just pick it up and keep it in a storage chest....
How old is he btw?Not trying to hype here at all. My son is a big Rust, Ark, Day Z fan. He's played 7 days in the past but usually cheated stuff in and never took it too serious and doesn't have a ton of hours in it. I gave him access to A18 and he played a good 8 hour stretch and loves it! He liked doing quests and loved random stats and all the loot, and specializing. He built a big fort even though I told him not to and that its better to wait until you get better tools. He did 5 quests in a day, I was impressed, but the dig quests are easy, only 300 meters away at tier 1. I think the improved animations made combat feel better to him, he plays fortnite a lot, so having better firearm mechanics and animations is important to him.
Anyhow I thought it was great he liked it a lot and I could tell he was totally immersed because he kept wanting to show me his base and gear he found. He didn't really get into A17. Drove the new vehicles (cheated them in) but didn't really get sucked into it. So this is awesome.
You can't always put your finger on what is wrong or off on something. But playing it a LOT myself revealed what it needed bit by bit. Its been a mountain of work for me personally but I know it will pay off. I'm super proud of A18 and I can't wait to get it out.
im trying to stick to realism. i hate picking up my vehicles constantly. especially when playing by myself. like it all pretty i suppose
I thought it would be obvious I was being sarcastic with my reply. I too am against being able to pick up vehicles once they are placed in the world. I’ll fix my post...Two-faced Roland in action :cocksure:
No, this term only for OnBaseSittingPlayer =)I believe the term you are looking for is "get off your ass".
No, this term is appropriate for all facets of life...except for pooping. Please remain sitting on your ass for that.No, this term only for OnBaseSittingPlayer =)
I like standing to practice my aimNo, this term is appropriate for all facets of life...except for pooping. Please remain sitting on your ass for that.
But it wouldn't work because cities don't have their own biomes, so Tin does.No. I do if the 1x, 2x, 3x, 4x, 5x options can be set independently per biome. Then you can do whatever your rig can handle and make certain biomes more difficult if you want it that way.
And I would suggest this be done for 18.2 like the other options were done for 17.2 so that it doesn’t delay experimental from being released.
Yes, bad things happen if you dont lol.No, this term is appropriate for all facets of life...except for pooping. Please remain sitting on your ass for that.
Do you want the (as of yet untested) script for your mod that removed the ability?I thought it would be obvious I was being sarcastic with my reply. I too am against being able to pick up vehicles once they are placed in the world. I’ll fix my post...