Scrap m for the paper and be done with it. No gun to your head making you use them.Seriously? this is how you envisioned this game, instead of just taking clothes or armour off to cool down we have to read a book, come on :/
And i'm talking about game design beating realism to death. Why would leveling a skill on a menu give you weather insulation? I don't know man, that's why it is a game and it isn't a real life simulator.I'm talking about a 'BOOK' to reduce heat /sigh
The book's just a bonus. Already in A17 every clothing item has both cold and heat insulation at the same time. If you're still taking off clothes in A17 because it's too hot, you haven't understood the system.I'm talking about a 'BOOK' to reduce heat /sigh
Don't give him false hope.S-edit and its not a book to reduce heat. Its a book that teaches you a technique to withstand heat better. Just saying.
It seems they think about making decorative items in POIs wrenchable so you can collect them and put them into your base.Is there a technical reason we can’t get more furnishings for our base? To fill the base more? Themes and styles? Base building brings the architect out in me. We could just buy them at the trader. Also, it would be great to ease up a bit on the building physics so it’s easier to build large spaces. Just say 50%.
I like to think of gun mods being an upgraded version of gun parts. If you add random stats to mods, this will be amazing, and far better than the original gun parts, IMHO.On mods that seem to support a range we can tinker with. Was just an idea, haven't even talked to the team about it, but in general we love procedural content so I can't see anyone arguing against it for stuff that has a range of stats anyway.
I'm not sure mods would need quality, just random stats tbh. We're talking about a name generator for legendary weapons, like "Noun" "Adjective" "Gun Type". So Grandpas, Slick Willies, Dukes Favorite, etc fill the noun, then the adjective could be "quick, speedy, hasty" for fast reloads, and you might find "Slick Willies hasty shotgun. For damage it might be "Terrifying, ass kickin', hole blowin' etc. So you might get Grandpa's Hole Blow'n double barrel. Mod it with slick willies hasty reload mod, and your doing massive damage and reloading faster.I like to think of gun mods being an upgraded version of gun parts. If you add random stats to mods, this will be amazing, and far better than the original gun parts, IMHO.
With the old gun parts: you didn't have a working weapon, just pieces. Assembling them gave you a working weapon with a quality that was dependent on the individual quality of the parts used. That's it. The use of the workbench to upgrade crappy parts/items into better parts/items was nifty. The way repairing reduced the overall quality was also a nice touch some people miss as well. Right now, once you get a level 6 gun, that's it; you're done crafting/looting for it. At least random stats will help with this.
With gun mods (also armor mods, bow mods, etc): you always have at least a working weapon, but it's only got base stats. The mods are essentially part replacements (new scope, new grip, new clip, new barrel, new stock, etc.), each with unique effects beyond the vanilla parts, and if the stat bonuses are fixed, they'll properly add to accuracy, damage, reload speed, aiming, etc. Not all mods should add to damage, for example. Add in random mod stats, and it should work a lot like a simpler version of The Division's armor/gun mod system, which was pretty great, IMHO.
@madmole
I'm hoping the mod refresh you're planning will introduce mod quality as well as random stats to visually indicate how good of a mod you find. This would be amazing for a ton of HELLLLL YEAAA moments while looting. You could have Legendary Mods (or even Set/Named Mods) with unique effects or stats, and with sets, a set bonus if you outfit an item armor/weapon) with all set mods, like the new books have. A fully-decked out, L6 weapon with all L6 mods, with god rolls, that you spec into should feel OP, but should be nearly impossible to get naturally, like winning the RNG Lottery. Great work so far! I like your direction.
P.S. with all your talk of how great playing A18 has been, I hope the exp release is coming soon. You tease us so relentlessly it's starting to hurt my soul!! Plz MM PLZ ༼ つ ◕_◕ ༽つ
You still wear clothes to cool down. This just gives you built in protection without clothes and stacks with clothes. Sometimes clothes aren't enough.Seriously? this is how you envisioned this game, instead of just taking clothes or armour off to cool down we have to read a book, come on :/
One thing I've seen brought up about mod quality would be the potential to have durability on mods themselves. Maybe only certain kinds take damage per shot/swing. Say barrel mods on weapons or spikes on clubs. Then you could have some that take damage as you yourself take damage. Think if you have a scoped rifle out and get hit by a zed. Makes sense they would smack the gun and potentially damage the scope.I'm not sure mods would need quality, just random stats tbh. We're talking about a name generator for legendary weapons, like "Noun" "Adjective" "Gun Type". So Grandpas, Slick Willies, Dukes Favorite, etc fill the noun, then the adjective could be "quick, speedy, hasty" for fast reloads, and you might find "Slick Willies hasty shotgun. For damage it might be "Terrifying, ass kickin', hole blowin' etc. So you might get Grandpa's Hole Blow'n double barrel. Mod it with slick willies hasty reload mod, and your doing massive damage and reloading faster.
Dude, hell yes on that idea times a thousandI'm not sure mods would need quality, just random stats tbh. We're talking about a name generator for legendary weapons, like "Noun" "Adjective" "Gun Type". So Grandpas, Slick Willies, Dukes Favorite, etc fill the noun, then the adjective could be "quick, speedy, hasty" for fast reloads, and you might find "Slick Willies hasty shotgun. For damage it might be "Terrifying, ass kickin', hole blowin' etc. So you might get Grandpa's Hole Blow'n double barrel. Mod it with slick willies hasty reload mod, and your doing massive damage and reloading faster.
Ha ha very funny...That would be the complainer's guide to coughing![]()
there are many ways you can learn to lower heart rate and temperature...I don't think reading a book for this slight benefit is game breaking , or in the realm of fantasy.I'm talking about a 'BOOK' to reduce heat /sigh
Fair enough, I'll take it.I'm not sure mods would need quality, just random stats tbh. We're talking about a name generator for legendary weapons, like "Noun" "Adjective" "Gun Type". So Grandpas, Slick Willies, Dukes Favorite, etc fill the noun, then the adjective could be "quick, speedy, hasty" for fast reloads, and you might find "Slick Willies hasty shotgun. For damage it might be "Terrifying, ass kickin', hole blowin' etc. So you might get Grandpa's Hole Blow'n double barrel. Mod it with slick willies hasty reload mod, and your doing massive damage and reloading faster.
Seriously? this is how you envisioned this game, instead of just taking clothes or armour off to cool down we have to read a book, come on :/