PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
Status
Not open for further replies.
First no more turds, now no more pistols. I like looting turds and pistols in toilets. Why is my preferred playstyle being forced to change. Why do u care how I play?
Lol ;)
Turd pistols confirmed!

 
Hoping archery gets some love. Or, is it "working as intended" to move you from bows to guns late game? Do like Van Helsing automatic crossbow lol
Shooting exploding arrows and you think its not competitive with guns? Its also completely stealthy and requires literally no effort to make ammo for. I'd say its plenty balanced. Do you have horde stopping power like an M60? No, but given the context of use and cost of ammo I'd say its balanced and does its job.

 
Madmole, really got a simple question for you, maybe it's already possible with modding the xml...can the effects of the feral hordes be removed from xml? I mean, no more red sky/fog, no more lightning sounds, etc...

Or maybe make an option for it? I kinda want those feral hordes to feel like they are just roaming hordes that somehow detected me and come for me.

Idk, or have an option for roaming hordes size and frequency, that would be better I guess, don't know if this was requested or not.

 
On roaming hordes, can can edit which zombies or animals are in the horde and you can say how many zombies in the horde but you cannot adjust frequency. The wandering horde settings are midway down the gamestages xml file. I would love to be able to set the number hordes per day....either you can’t or if you can, I’d love to hear how.

 
@madmole: Is there any reason in your lore that needs for there to be a horde-night? How about a Horde-day (as in a 24hr event)?

Plus you could have sets of waves to come at varying times throughout a wider time range, instead of what it is now.

Basically, as it relates to the driving away from hordes.. how long could people really drive if the horde was a 24 hr event, instead of a few hours?

*Not saying there needs to be waves every hour for every hour of the day or anything (although later high gamestage people ;) ), but you could have a few waves here, then a couple hours later another few waves sets, and so on..*

I mean sure, some people could get enough fuel stockpiled to last for part of 24hrs but a whole day? Plus all the wear and tear that the vehicle would build up ;)

(Just thoughts)

 
We'll probably do away with pistols in toilets, there are plenty of dedicated gun boxes now.
Well, I did think the pistol drop rate was too high, to the point that searching all toilets became obligatory instead of funny. But like I said, you're going to lose some of the game's flavor of finding certain things in certain places.

I still shake my head that all loot bags are either 'generic good loot' or 'generic better loot' now, whereas before you would prioritize nurses if you needed medicine, cops had pistols and shotguns while old timers preferred hunting rifles, and so on. Strippers with exactly 2 units of plastic... flowers in a coffin... You may say "nightmare to maintain"; I say "using the loot table to tell a story."

 
Well, I did think the pistol drop rate was too high, to the point that searching all toilets became obligatory instead of funny. But like I said, you're going to lose some of the game's flavor of finding certain things in certain places.
I still shake my head that all loot bags are either 'generic good loot' or 'generic better loot' now, whereas before you would prioritize nurses if you needed medicine, cops had pistols and shotguns while old timers preferred hunting rifles, and so on. Strippers with exactly 2 units of plastic... flowers in a coffin... You may say "nightmare to maintain"; I say "using the loot table to tell a story."
I loved when the strippers used to give you a few singles.....I envisioned that some were mine before she turned into a zombie.

 
@madmole: Is there any reason in your lore that needs for there to be a horde-night? How about a Horde-day (as in a 24hr event)?Plus you could have sets of waves to come at varying times throughout a wider time range, instead of what it is now.

Basically, as it relates to the driving away from hordes.. how long could people really drive if the horde was a 24 hr event, instead of a few hours?

*Not saying there needs to be waves every hour for every hour of the day or anything (although later high gamestage people ;) ), but you could have a few waves here, then a couple hours later another few waves sets, and so on..*

I mean sure, some people could get enough fuel stockpiled to last for part of 24hrs but a whole day? Plus all the wear and tear that the vehicle would build up ;)

(Just thoughts)
Not a bad idea. It could give you a little break in the middle to re-think your strategy. The downside is that hordes will not be as intense as they are now.

 
On roaming hordes, can can edit which zombies or animals are in the horde and you can say how many zombies in the horde but you cannot adjust frequency. The wandering horde settings are midway down the gamestages xml file. I would love to be able to set the number hordes per day....either you can’t or if you can, I’d love to hear how.
Well, there are options to edit in spawning.xml (or Idk how the file it's called), in which you got options to edit hordes, including the night hordes...but...a menu option would be simpler, and yes, I am really good at modding xml, I do this for years, still, I wish I can have a menu option to set roaming/wandering horde frequency and size.

Maybe I don't want to modify the file, maybe I want to leave it original and have a menu option, but then again, I'll wait for Madmole's response.

 
Not a bad idea. It could give you a little break in the middle to re-think your strategy. The downside is that hordes will not be as intense as they are now.
Oh, they could cram 3 horde nights (time frame wise) into one day. I think that would be pretty intense for later game stages. :evil:

Just saying it would really affect the current limit per wave, if they want it to.

 
Eh, it's potentially fragile to have individual armor pieces (of a kind) register with a cvar on equip/unequip.If lag or demonic influence get this unsynched then there is no good way for fixing it.

Tracking buffs is safe...er but still very bulky.
Yeah it is not 100% safe and if one cast of the cvar fails it will not work, but as long as there is a clear indication to the player they have the set effect then they can re-equip again to get it if they lost it. Sure not good enough for the actual game, but I am sure the trigger onequip could be made more robust that it can check sometime or change it to something that keeps doing its thing as long as it remains equipped. I am sure you guys will code in a better solution when you do set items.

 
Oh, they could cram 3 horde nights (time frame wise) into one day. I think that would be pretty intense for later game stages. :evil: Just saying it would really affect the current limit per wave, if they want it to.
Yeah, i mean, having like 30 waves in a day of only 8 zeds equals one horde night of 240 zeds. Pretty intense, you're right. Maybe at 11:59 pm on "horde day" it comes a huge horde (like A17.4 hordes) to finish the day.

(awful english from me, sorry)

 
Well, there are options to edit in spawning.xml (or Idk how the file it's called), in which you got options to edit hordes, including the night hordes...but...a menu option would be simpler, and yes, I am really good at modding xml, I do this for years, still, I wish I can have a menu option to set roaming/wandering horde frequency and size.
Maybe I don't want to modify the file, maybe I want to leave it original and have a menu option, but then again, I'll wait for Madmole's response.
I 100% agree with you. Selfishly, I was hoping my reply would get someone in the know tell me how to adjust frequency. I would love the menu option too though the tendency lately seems to be file edits. Hopefully mm has a thought on this.

 
RELEASE DATE BEGGING IS AGAINST THE RULES OF THIS THREAD.
Let's not test Madmole's patience please.
Geez , I know he is fit and all , but people really should stop asking him for dates! This isn't tinder!

 
Yeah, i mean, having like 30 waves in a day of only 8 zeds equals one horde night of 240 zeds. Pretty intense, you're right. Maybe at 11:59 pm on "horde day" it comes a huge horde (like A17.4 hordes) to finish the day.
(awful english from me, sorry)
Only 8 :disillusionment: hehe they can do more than that ;)

 
Well, I did think the pistol drop rate was too high, to the point that searching all toilets became obligatory instead of funny. But like I said, you're going to lose some of the game's flavor of finding certain things in certain places.
I still shake my head that all loot bags are either 'generic good loot' or 'generic better loot' now, whereas before you would prioritize nurses if you needed medicine, cops had pistols and shotguns while old timers preferred hunting rifles, and so on. Strippers with exactly 2 units of plastic... flowers in a coffin... You may say "nightmare to maintain"; I say "using the loot table to tell a story."
It would be pretty neat if different zombies could drop different loot again. Nurses lots of good medicine, cops a shotgun with some mods and etc.

 
Status
Not open for further replies.
Back
Top