Shineblossom
New member
Already discussed, same problem is with the crossbow, which renders it pretty much useless. Bow has it too, but the animation is quick and nimble so it is not so much of an issue.BTW, I was just curious about the blunderbuss. Is there any particular reason why it forces to reload immediately after firing THE shot? I'm asking because I read somewhere that it used to be a routine cavalry tactic to carry two pistols, and fire each one only once just before charging into the row of enemy zombies and switching to melee.
I tried to use the blunderbuss that way (fired one shot first and immediately tried to switch to club), but can't do it. Always stuck loading. Spending all that useful zombie stunned time cramming powder and pebbles into my thunder stick. Why can't it be more like smg, after emptying your clip you get an empty 'click', and need to press R or click LMB once more to reload?
I love the blunderbuss, I only want it to love me back! :'o
Well, to be honest it was one map out of 4 we played on A17. But it does happen. Maybe it was bug or something. Maybe there is a small chance.Yeah I haven't had time to play since 17.1. So maybe it is a thing now or always has been.. just my personal reflection.
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Also, update...
Is the spear going to stand on right side of the screen? I mean, the characters are obviously right handed. So they shound have right hand on top of spear. So spear should be on left side of screen. Right?
Also, i remembered. Before, we could attach flashlight to a weapon without problem. Now we need a mod. Mod that can not be crafted without schematic to be specific. When all it takes it to take a weapon, take a flashlight and ducktape / wire the hell out of it. It even looks like that ingame if i remember correctly.
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