Socrastein
New member
I was thinking XP penalty too but this would mean no penalty if you just leveled.And about the death penalty, Anarchy Online had an interesting way of doing it back in the day, when you died you lost all the XP you had earned since last you leveled/saved and had to earn it back.
What if you introduced that as a death penalty? Upon death all your XP since the last time you leveled is moved to a pool and you now earn that pool back when earning XP moving forward. So you would make more XP for a while until that pool has been retrieved, so you never really lose it but your progress will be slowed down.
Something like 50% XP gain for a day, 25% if you die again within the day, 12.5% if you die AGAIN, might be a good XP penalty that wouldn’t be affected by when you last leveled. You’d still have all your skills, you’d just be slowed or plateaud for a while as punishment. That probably isn’t strong enough, but XP nerf + something else could make for a compelling reason to avoid death.