DaVegaNL
Beloved Curmudgeon
Yeah some tools have that effect..Seems like the sledgehammer hits people very far away lol
Yeah some tools have that effect..Seems like the sledgehammer hits people very far away lol
I must say that I agree, if the version is playable enough for some test runs already it should be doable to get some form of Experimental going for it as well, in experimental features missing could be added. But I guess this is a tough call and you always lose. Release early with missing content and people complain, wait to long people complain.Be careful with postponing the version. A couple of weeks ago the release date was in 6-8 weeks, now it's 2 months.
Remember the last time a build was released with a massive amount of content, but without multiple public test points in between?
Yes, thank you very much. That feature is gold and improves looting by 1000 fold.Maybe you missed it, random stats are in on all items with quantity, and its amazing. I already on day one found a brown hunting rifle that did more damage than 2 other orange ones I had found. Handling and degradation are worse but I don't care, this is just strictly for hunting animals.
I already found a better orange pistol too, very cool stuff.
Wait. It went from 8 weeks to to 2 months?Be careful with postponing the version. A couple of weeks ago the release date was in 6-8 weeks, now it's 2 months.
Remember the last time a build was released with a massive amount of content, but without multiple public test points in between?
How would this stop youtubers from using console commands? They would simply enable the console in the options menu before they started recording and it would be exactly the same as now.Yes, thank you very much. That feature is gold and improves looting by 1000 fold.
I have to ask about two QOL features, are they gonna make it into a18? :
1- Scrapping the setting CHEATS: ON/OFF and putting a setting (ADMIN/CHEAT) CONSOLE: ALL PLAYERS/ADMIN ONLY/ NO ONE.
Reason for this: You can say whatcha want, but disabling the admin ability to switch the console on is not a light thing, and it affects the gameplay in a good way for those who don't want disturbances nor do the want the cake so close (youtubers use the console lying to themselves saying "is not cheatz if I return or drop that level 6 ak after I use it", and oh boy do they use it a lot).
Definitely! Creep the scope with this if necessary Madmole!!!2- The ability to empty all your backpack with a keyboard letter/key/combination ( I mean emptying everything into a storage).
In fairness, there's nothing forcing you to add a second scrapping material as a return. The feature request is simply for the game to be able to support for *some* items to give back more than one type of resource when scrapping. For most items it would still remain the same. It's for the more mechanically complex items (like guns) that it would be useful (so a pistol could return scrap iron and mechanical parts, for instance). Or, you know, for moddersWhat? No its a balance issue. We have about 3000 scrappable things. How you do decide the 2nd ingredient it scraps to? Unless it was recipe driven and gave the most common 2 ingredients it would be a nightmare balancing and figuring out what the 2nd ingredient was. Its just not needed, scrapping is fine as is, its simple you get one raw resource back when scrapping. All it would do is give you more stuff which you can get by another means.
That made me laugh:rofl:Wait. It went from 8 weeks to to 2 months?
Oh NOES!!!!
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There were some strange pathing issues with the jail door so it was removed AFAIK. A steel bar would be easy.Also, can you please make jail doors craftable again?
Or add an upgrade path from iron bars to steel bars, or something?![]()
Shame , that's ages.Be careful with postponing the version. A couple of weeks ago the release date was in 6-8 weeks, now it's 2 months.
1-You can disable it from the options menu? I genuinely didn't know . I praise you and your maths.How would this stop youtubers from using console commands? They would simply enable the console in the options menu before they started recording and it would be exactly the same as now.
Definitely! Creep the scope with this if necessary Madmole!!!
JOEL,...If we give you a problem, we'll certainly give you tools to solve it.
Not near as far as an axe or spear.Seems like the sledgehammer hits people very far away lol
Thanks. Yeah, my main concern is having a vault door with 7000 hp, surrounded by puny iron bars of 2500 hp each (two adding up to 5000, but still)There were some strange pathing issues with the jail door so it was removed AFAIK. A steel bar would be easy.
I wouldn't mind at least one gas hazard in the game. If there were multiple, the mod system could be used to add gas mask filters. It would be nice if the mods (filters) took damage like clothing so that you have to maintain having clean filters installed.(gas mask stuff)
It is what it is. I don't have a crystal ball and releasing a half baked build isn't good for anyone. All I know is its fun in its current half baked state and feels like crack again. All these systems are melding into a cohesive design now instead of feeling like mismatched feature clusters.Be careful with postponing the version. A couple of weeks ago the release date was in 6-8 weeks, now it's 2 months.
Remember the last time a build was released with a massive amount of content, but without multiple public test points in between?
We don't care about complaints. We care about compliments, and making memories. If 18 is making new fun memories, that will wipe away any of the grief from waiting. But if it just rubs salt in the wounds and is a piece of ♥♥♥♥ then people might not ever look again. We want to get it right and make 7 days great again. Performance, reason to loot, endless risk and reward, later game content, bugs all of that matters. Just patching 17 has proven to be a huge step forward. People want a quality experience, not a flaky alpha. Most people treat experimental like final release and judge on it. We want those judges in our favor.I must say that I agree, if the version is playable enough for some test runs already it should be doable to get some form of Experimental going for it as well, in experimental features missing could be added. But I guess this is a tough call and you always lose. Release early with missing content and people complain, wait to long people complain.
It all boils down on how easily this missing content can be added in during experimental, some content probably can like a prefab that was just finished by a level designer. Missing perks and weapons a bit less, but also should be doable within a new build which require new save game's anyway. Experimental is good for this kind of thing where you can still bodge some stuff up. Though it generally is not really perceived like that sadly.
You are right, nothing is forcing me to add that. So I said we're not adding it, so stop trying to convince me, its a balancing nightmare that will just make the game even easier.In fairness, there's nothing forcing you to add a second scrapping material as a return. The feature request is simply for the game to be able to support for *some* items to give back more than one type of resource when scrapping. For most items it would still remain the same. It's for the more mechanically complex items (like guns) that it would be useful (so a pistol could return scrap iron and mechanical parts, for instance). Or, you know, for modders![]()
Love this directionI just don't see value in adding more ways to do what you can do already. We could be focusing on bandits, new quest types and more content.
You are right, nothing is forcing me to add that. So I said we're not adding it, so stop trying to convince me, its a balancing nightmare that will just make the game even easier.
If you want that 2nd resource, get off your ass and go find it. You are scrapping it for its most common ingredient, not carefully disassembling it on a work bench.
I just don't see value in adding more ways to do what you can do already. We could be focusing on bandits, new quest types and more content.