PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
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    Votes: 1 33.3%

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My last post was deleted. Let me simplify this. Mad Mole said that the main focus for Alpha 18 would be optimizations and bug fixes. Is that still the main focus?
Yes. But there’s only so much discussion to be had over optimizations and bug fixes.

 
It'll give me something fun to read on my lunch break :-)
On the plus side it looks like we may be getting another variety of stone to replace it, if I read MadMole's response correctly. Some form of weaker, fractured, stone that can be removed quite easily with a pickaxe. As the resident expert do you have a suggestion for the type of geological entity this could be?
Well.. a weaker fractured rock can be anything in my opinion. Make it limestone so it can stand out a bit from the regular rock in the game. Or you could go for a conglomerate rock, which is basically solidified gravel. This could even use the same texture i think.

 
DB Shotgun looks amazing! I think if grass get visual upgrade like Rust the whole game and biomes will look much better, a17 tress look so good in comparison. Expensive for old computers? so create grass quality option, leaving current 2d for low/medium with upgraded texture with better terrain blending and new 3d grass for high/ultra.
Grass is on the list. The big issue is the low quality meshes.

 
I always enjoyed fallouts, but they are better than ours. It beeps and you have a second to disarm it and then you can pick it up. Ours are bit cheap, but it is what it is. Get some heavy armor so you can take an explosion, or stay out of the wasteland. Noone is going there soon a 19 ish anyway without a full hazmat suit. It should be dangerous and it will provide the best loot as well.
Good enough. I guess once that stuff is implemented it will give more of a justification for the wasteland to be an area that's meant to be that dangerous with land minds and all because of the great rewards it offers if you can survive it.

 
Nah, the overlay icon is in the top left.
Anything from the symbol atlas can be put there, so... happy or sad clubs could be a thing.
That sounds like what i said! that's cool feaure!

 
The truth is, you're making crap up in your head to fit your own narrative.
This!

The right phrase! That! 100%!

Only this need say - not me.

The truth is, you're making crap up in your head to fit your own narrative. Meaning, you're not one of the devs and because you don't like the answers the actual devs give you, you feel that you know better hows things should be done. Even if you WERE 100% correct on everything, it still wouldn't change anything, its still a TFP game and good or bad, in the end... it wasn't yours to decide anything on. The fact that we have any influence on the game design is amazing and you should be grateful for that.
:) so....you're right...in all this!

Do you know from which this nonsense in my head?

Some devs it put there their contradictory explanations. I'm not the only one here.

You know what i want? You would not believe! - to such disaffected chatterboxes as i - was less ;)

And of course, i wonder what's really going on. I want to ask and be sure that this is the answer, not an excuse. Before, I didn't even ask here - i just read what others answer.

Yes, i'm not a game developer, but you can not even imagine which i have knowledge ;) .

Maybe, that's the reason it's incoming to my head.

In other places, i sometimes explain to people what happens to the game.

And almost always, i'm on the side of the developers.

People who are not experts, very poor understanding of what's going on, and a good answer, reduce passions.

I do not write negative reviews in steam - but others write.

 
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Could you make Zeds "ragdoll" once they hit the ground? Just to not see them fall from 10 meters and land on their feet like gravity is a joke to them.

Can you make the cop, tourist, and big mama bounce a few times?

I could, but they are not beach balls.
I'm admittedly a little late to this one, but just got caught up. I think a better idea would be a chance of the AOE knockdown like the Sledgehammer perk when they hit the ground.

 
Delete quest.jpg

madmole, I know it's not a big deal but could you look into the icon for the removal of a marker/quest on the map?

Maybe it's just me, but the one on top (for quests) confused me a bit at first (even if I'm now used to it).

I think the one on the bottom (shared quests) feels more intuitive to me.

 
Well.. a weaker fractured rock can be anything in my opinion. Make it limestone so it can stand out a bit from the regular rock in the game. Or you could go for a conglomerate rock, which is basically solidified gravel. This could even use the same texture i think.
Something with similar stats as gravel or destroyed stone but you can mine with a pick.

 
View attachment 28509
madmole, I know it's not a big deal but could you look into the icon for the removal of a marker/quest on the map?

Maybe it's just me, but the one on top (for quests) confused me a bit at first (even if I'm now used to it).

I think the one on the bottom (shared quests) feels more intuitive to me.

On a related note. I wonder if there can be a checkbox added to waypoints so they can be hidden. I usually mark a lot of spots for future use. After a while I can no longer see compass points there are so many :D . Would be nice if you could add a check to hide ones that you may not use for a while (poi's you may want to loot later but is not a priority right now for example). This way you can just have the most relevant waypoints on your compass at any given time. I don't know if this has to be done ingame or if it can be modded but I think it would be useful.

 
Loving everything I'm seeing so far for A18. It definitely alieves a lot of the complaints I had about A17. And, I continue to be impressed with a little details that keep coming( like the ragdoll effect of the zombies falling out of windows.)

Are there any new weapon/tool mods or rework of existing mods coming in A18?

 
Anything from the symbol atlas can be put there, so..
Could that tech be applied to storage boxes? :D

- - - Updated - - -

On a related note. I wonder if there can be a checkbox added to waypoints so they can be hidden. I usually mark a lot of spots for future use. After a while I can no longer see compass points there are so many :D . Would be nice if you could add a check to hide ones that you may not use for a while (poi's you may want to loot later but is not a priority right now for example). This way you can just have the most relevant waypoints on your compass at any given time. I don't know if this has to be done ingame or if it can be modded but I think it would be useful.
Doesn't the compass icon on the left do that? Phone posting so can't check myself.

 
On a related note. I wonder if there can be a checkbox added to waypoints so they can be hidden. I usually mark a lot of spots for future use. After a while I can no longer see compass points there are so many :D . Would be nice if you could add a check to hide ones that you may not use for a while (poi's you may want to loot later but is not a priority right now for example). This way you can just have the most relevant waypoints on your compass at any given time. I don't know if this has to be done ingame or if it can be modded but I think it would be useful.

Doesn't the compass icon on the left do that? Phone posting so can't check myself.
I think that just make it brighter so it stands out more. I was thinking along of the lines of making it disappear all together until you need it again.

 
Something with similar stats as gravel or destroyed stone but you can mine with a pick.
Sounds like veins of 24k Gold Bars would be a perfect fit then. I'm sure all the experts would agree. :)

Or veins of gunpowder... could make things interesting.

 
Something with similar stats as gravel or destroyed stone but you can mine with a pick.
Limestone could work. A lime kiln bakes limestone to produce cement essentially.

It also opens the way for a large workstation as a lime kiln. Most people set aside a forge for this anyway.

 
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