PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
Status
Not open for further replies.
My thoughts exactly.
I'm really excited to have all these things to do early game. Find books, craft clothing and pocket mods, craft crude weaponry and get going in your specialization, then find parts and better gear, start crafting better firearms by scrapping others, then the best weapons need schematics you learn forever that are found in loot. I feel like the whole game loop here will make 7 Days feel special again, restoring that need to find a lot of things.

And did I mention quality will influence damage again? So orange will do more damage than brown, etc? Always an upgrade when you find a better quality no matter the mods.
Sounds good, hopefully A18 isn't too far out.

- - - Updated - - -

Who says white river is friendly? Depends how you treat them and what factions you earn rapport in. But yeah we're adding white river so I don't see any reason for modders to. As always all our stuff is xml driven so you would be able to add your own npcs if you wanted.
Yes, I can't wait to t-bag the White River into submission.

 
Hey Madmole... is there any chance of getting chicken coops in-game ???In the "Starvation Mod" i loved the way you could setup Box Traps to catch chickens and rabbits and the build coops/hutches to keep them.

I find myself not making foods that need eggs (after like day 60) with them being harder and harder to find as i play with respawning loot turned off.

As the Box Traps and coops are just a block/ container in this mod i don't think there would be much of a hit to FPS ect in-game and with a little Graphical MM magic they would really cool... also it would fulfill the "animal breeding" that was in the Kickstarter vid. wink wink :p
A good use for all that surplus corn...

Add corn as "fuel" and get a steady supply of eggs.

 
0rTpdWv.png


Let's hold a minute of silence.

 
We put the idea on hold as the Intellect player is probably not good with guns. So he is a junk turret:
Junk Turrets: Junk turrets can be placed like an auto turret. When deployed in the world (RMB) the player needs to be in close proximity to the turret for it to work. The turret would light up when active, play a low volume humming sound and behave like a regular auto turret when deployed with an (optional) animated barrel that rotates like it is scanning the area. When the player gets too far away they deactivate and aim downward, the lights would shut off and play a shut down sound. Players receive XP for junk turret kills. Each rank of "turrets syndrome" allows the player to have more turrets, do more damage and have a longer leash before they deactivate.

Placement would be the same as a vehicle by using RMB its rendered green in placement mode just like a vehicle entity. Press RMB to activate placement mode, press again to place. Left clicking once cancels placement mode and left clicking again will fire it. Reloading is done like all firearms, pressing R. There will be no GUI when placed or a way to reload it or repair it when placed.

radial to pick up and reload. press e to take. Last one placed is active and based on proximity.

LMB would allow you to shoot it like a firearm with no iron sight. It shoots scrap iron for ammunition.
God damn, decisions, desicions. This makes it tempting to go into int now when A18 comes out. Then again, I also do like being sneaky and getting ranged kills. But turrets, those fit me more.

 
IMO character progression and factions and alliances are the heart of an RPG. Edit: Like the ability to act different towards npcs and get a completely different outcome or game.
I agree. Also, one thing I hated in Oblivion and Skyrim was that everybody trusted you in no time. 6 quests and you th'boss. Morrowind is indeed better in that particular aspect. You had to do like 20 tasks and various quests just to be just a guy in the guild. Then you will go higher until you get to be the Mr"who's your daddy" of the guild. Sure the quests were very talking and going and killing, but TES3 did excel at it (enjoyed the situations/gameplay ).

As for my opinion of the features unveiled recently :

-Clothing pockets: Very nice.

-Weapons improve with quality : Very nice again.

-The perk design: For the moment I like it all and I'm hoping to try out that sweet scrap turret.

-Books: bring'em. Can'em. We shall eat them for experience.

- POIs are never enough.Something like 7537474647 more of them will do.

-I also miss exploding legs. They are not a thing since a16.

Greetings to the devs and forum dwellers.

 
Do you need something to discuss? What if we can tame wolves? I think that was something pending for the A17?

 
We put the idea Each rank of "turrets syndrome" allows the player to have more turrets, do more damage and have a longer leash before they deactivate.
Please tell me you didn't actually name the perk that. That's a very tasteless name. I have friends that play the game that actually *do* have Tourette's syndrome.

- - - Updated - - -

Clothing will support 1 mod slot in A18. Right now if you find the right needle and thread book you can install pocket mods to reduce encumbrance. One step closer to not needing strength/pack mule.
So those mods won't do anything for a player with maxed out pack mule?

 
Please tell me you didn't actually name the perk that. That's a very tasteless name. I have friends that play the game that actually *do* have Tourette's syndrome.
Probably would be a risky name in this day and age. I used to play "Blind Man's Bluff" and "Smear the ♥♥♥♥♥" as a kid but that was in the 70's and 80's....

 
Fun Pimps, can you please not sell out to Epic Games and become an Epic Game Store exclusive? Preemptive request. Thank you in advance, you guys are awesome!

 
Please tell me you didn't actually name the perk that. That's a very tasteless name. I have friends that play the game that actually *do* have Tourette's syndrome.
I actually think the name is a brilliant pun, with no offense meant. Those who want to be offended will get offended *shrug*

 
Probably would be a risky name in this day and age. I used to play "Blind Man's Bluff" and "Smear the ♥♥♥♥♥" as a kid but that was in the 70's and 80's....
Imagine Archie Bunker, Married With Children, and Blazing Saddles coming out today... WW3 incoming...

 
Fun Pimps, can you please not sell out to Epic Games and become an Epic Game Store exclusive? Preemptive request. Thank you in advance, you guys are awesome!
Interesting idea though, maybe you should consider that.

 
Please tell me you didn't actually name the perk that. That's a very tasteless name. I have friends that play the game that actually *do* have Tourette's syndrome.
Have you even asked those friends? A lot of people have disabilities and they don't automatically lose their sense of humor.

Or is this not about them at all?

 
I tweeted new army truck, but twitter seems to have changed I can't find the way to copy the tweek link anymore.Best I can do for now is this: https://pbs.twimg.com/media/D6JH7kkUEAAGpN7?format=jpg&name=small

D6JH7kkUEAAGpN7.jpg


D6JH7kiUIAA-Uwp.jpg


D6JH7klU8AA9hrc.jpg
This looks awesome! Is it for salvage, for players to craft and drive, or both?

The truck and bandit talk got me thinking. Army "cleanup" roaming squads might be interesting. They don't want the players stuff. They want to "cleanup"; kill players, zombies, and destroy all players contaminated bases. With c4.

 
Last edited by a moderator:
Please tell me you didn't actually name the perk that. That's a very tasteless name. I have friends that play the game that actually *do* have Tourette's syndrome.
I would have never made that association.

See it as bringing awareness about that disease.

 
Good AI would give the player enough time to understand the tactical situation, and give the player hints what the AI might do next.
Nice to have someone see it the same way. Often you hear the call for an unpredictable AI but I don't think people understand what that actually means. A little variation in behavior is desirable but unpredictable would mean complete chaos.

 
Have you even asked those friends? A lot of people have disabilities and they don't automatically lose their sense of humor.Or is this not about them at all?
brilliant response!

bravo!

the world is full of people looking for a chance to feel offended on someone elses behalf

 
Have you even asked those friends? A lot of people have disabilities and they don't automatically lose their sense of humor.Or is this not about them at all?
I have a torticollis because of a bad position and, believe me or not, I feel offended by the perk "miner 69". Rename it.

 
Status
Not open for further replies.
Back
Top