Exactly, there are 5000 ways not to be encumbered.It's 'natural' to drop a backpack.But, how much stuff have you got in there? Is that 'natural'?
Maybe the backpack is a game abstraction of all kinds of different things that allow you to 'carry' all that stuff. (maybe it's 5 backpacks and shoulder bags, and belt bags and...)
And maybe MadMole is referring to the player having made the decision to carry all of that stuff - knowing what the consequences are anyways. ?
They have said a few times it's about game design vs reality...
Seems like if they allow you to drop it, then there's almost no reason for encumbrance. (other than speed. and that's not convenient either...)
So you are saying there is a chance....5000 + years from now?OR we stop this nonsense backpack drop noone in 5000 years will talk me into.
Backpack drop confirmed for A21So you are saying there is a chance....5000 + years from now?
Lol, I guess I should have worded that better to not sound serious. Was more trying to give a downside to "dropping the backpack" that would make it not worth it.OR we stop this nonsense backpack drop noone in 5000 years will talk me into.
Well, in reality, no noob (before getting applicable perks) with a single backpack is going to loot an ENTIRE poi - without 'suffering' something. The game is about decisions - Loot until encumbered, or exit occasionally and dump into something. (And, btw, it's been mentioned that sleepers are getting some fixes/changes...)Well, in reality, if I was looting and got surprised by an armada of zombies, I'd drop the pack, run like hell and come back for it later. I would not keep the pack and wait to get killed with all my stuff and then having to come back to it later anyways *g*
The danger could be that a better equipped player could just run in then and get my pack. Or that zombies eat it, if i dropped it directly at their feet.
Not defending the pack idea, it would be a move people would do though, i feel.
Lmao, no they didn't, it was always 'Q' to drop stuff you're holding until that video.Someone remapped the drop key 5 minutes before I shoot video and nobody will ever forget it lol.
That hasn't been my experience. If you put all your starting gear into grey slots with lots of clear slots free you are still unencumbered. It calculates it by number of slots used not whether you are using a shaded vs clear slot.I thought encumbrance was a nice addition to the game. I agree there shouldn't be a way to quickly rid yourself of it.The only thing that bothers me with the system is that it goes into effect just by placing something in the gray cells. It is good in the sense that I can visually see the problem, but it is bad in that its silly when your backpack is empty in all other cells.
Really? Was it maybe like that at one time and I stopped trying?That hasn't been my experience. If you put all your starting gear into grey slots with lots of clear slots free you are still unencumbered. It calculates it by number of slots used not whether you are using a shaded vs clear slot.
LOL...that is supposed to be super secret behind closed doors information. I get grief enough from Allan. You just put a target on my back. Now I gotta drop my pack and sprint outa here....Your the one that wanted 3 rows of encumbrance instead of 2. Enjoy your funeral![]()
If I outlive you there will be "Dropped his bow" scribbled with a sharpie on your tombstone. If I don't, instructions will be left to my children...Someone remapped the drop key 5 minutes before I shoot video and nobody will ever forget it lol.
I have a no hotkey solution for you, just hold still and let the dogs have their treat, you will drop your backpack easily.
I'm sorry.. I forgot one key component to that. I just launched the game to see what it was that I was thinking about. If you have open slots in your toolbar, those open slots are not a part of the inventory. Your toolbar can be completely empty and yet you would still be encumbered.That hasn't been my experience. If you put all your starting gear into grey slots with lots of clear slots free you are still unencumbered. It calculates it by number of slots used not whether you are using a shaded vs clear slot.
Never, noticed that. Use them all the time.Solar panels when charging the battery cause increedddiiibblleee lag and are unplayable. they're not a viable part of the game, and for 30k ech (give or take) they utterly put themselves out of the picture.
Some vehicle changes coming for A18:
Changed many vehicle interactions to be server controlled and server owns that data.
Changed vehicle Service and Storage access is allowed for non owners if unlocked or passcode entered and also when it has a driver.
Changed vehicle Service and Storage UIs to not close if driven, but if vehicle moves away.
Changed vehicles can't be locked if being driven.
Changed vehicle passcode button is hidden if not locked.
Now it works as I'd expect. You and your buddy can each access storage (not at same time) if unlocked. Someone locks, they now can see passcode button, enters code, friend uses code to unlock and gets access to storage or service UI.
Friend pulls up or jumps in and you can still access storage until he drives away.
This should also fix lingering interaction issues. Say a player is kicked or disconnects while in storage, then when another player wants to access storage, the server will see the current user is not playing and give you access.
The weight didn't go anywhere. There is no weight. a can of water weighs the same as 6000 stones. (At least currently.)I'm sorry.. I forgot one key component to that. I just launched the game to see what it was that I was thinking about. If you have open slots in your toolbar, those open slots are not a part of the inventory. Your toolbar can be completely empty and yet you would still be encumbered.If you move items back into your toolbar, no longer encumbered. Where did the weight go?
Really, not a big deal at all... it's just the one thing I thought was flawed about the whole inventory/encumbrance system.
I might. Zombies, roofs, chimneys....todo list.You fool! faatal might read that!!!!
Action bar empty slots don't count though :/That hasn't been my experience. If you put all your starting gear into grey slots with lots of clear slots free you are still unencumbered. It calculates it by number of slots used not whether you are using a shaded vs clear slot.