madmole
Fun Pimps Staff
Melee and ranged combat are the easy ones. What about heavy armor, crafting, disease resistance, metabolism, cooking, bandaging, etc etc etc. There are too many activities that lead to a spam to win scenario. Don't you see it already? "How do I raise my heavy armor skill?" "You die 5000 times with heavy armor on, or go teabag a cacti." The current system isn't broke, its just not balanced yet. Have some patience we'll get there. I can go on with 1000 stupid spam to win or counter intuitive solutions on LBD skills systems. Get sick to raise fortitude. Get hit to raise armor skills, run, jump, fall to raise athletics. Starve to raise slow metabolism skill? What if you just can't find enough ammo to raise your favorite gun skill due to bad luck, or bad aim prevents you from raising your gun skills? That player can never gain enough skill to buy enough perks to actually get specialized and good.Quoting this because every time this is brought up, there is never an answer, only crickets.I have always felt that the bad parts of LBD were the results of how they were implemented in the past in this game, and not inherent of the concept itself.
At the end of the day you guys haven't sat around and thought about all the flaws with LBD like we have. Its a casual thought and emotional impulse to you guys. It was mostly a placebo effect in A16 to be honest the meatier gains were in perks and gear you got; the skill that slowly improved didn't have that much influence. We could probably put in some achievements that make you feel the same way, like walked 10k miles and get a popout, hell maybe even a free perk might pacify some players for some LBD achievements. But limiting my perk buying ability by a LBD activity always leads to a spam to win scenario.
Did nobody here play fallout 3 or 4? FFS, great games. No LBD, just gain xp by killing, questing and building and cooking. Worked fine, I never once raged they removed LBD from Oblivion when they made fallout 3 in 2008. I was like hell yeah, I can play this without mods and enjoy it. The problem is change, not that the new system is bad. No new players come in and say WTF this skill system is crazy. Its just not the case. New players like it just fine. It just needs balanced better.