Its not that, its being realistic about the demographic audience. Most people have better things to do then play one game for thousands of hours.
Most AAA games have about 6-10 hours of play, so aiming for 20-30 with hobby potential is still a very admirable design goal. The fact people play it 5000 hours or more is just bonus. I'm happy if I buy a game I play for more than 2 hours. If I can get 20-30 hours out of a game I'm super happy with it. We do want to create games that can become a hobby, but we can't expect people to play for thousands of hours and people who have played it for thousands of hours can't expect us to keep making it fun for them.
Then your on a slippery slope of adding late game crap 2% of players see. Its better to have less content that is super engaging for 20 hours than a ton of content that is meh or blocked.
Like I have to wonder how many players actually legit got tek gear in Ark on vanilla servers lol. What a waste of time making all those models and code for that stuff nobody ever got to use it unless they cheated.
Stop designing the game for you and make it for the people that backed you with millions of dollars to make this game. We honestly don't care what you think man. We really don't. You told us during your videos that you had not played for months. What good are you? Are you making this game for you who doesn't play or for the people that paid you and still play it?
Why not be honest about this so the fighting can stop. If you don't intend to produce what your end game goals stated, just say it so we can delete this game and move on since most of us already played 30 hours and you say that was the goal. You keep pretending you are moving forward and then every single major alpha update is a giant leap backwards that takes months to sort out and drops content you spoke of prior.
WE PAID YOU based on what you touted early on. Now you are back tracking out of things and saying its reasonable because that is the way YOU see it. Again, we didn't pay to find out what you thought Joel, just like many of your forum mods don't care what we say and let us know that. We paid for the touted features and game style you purported the game would become. If you are not going to hit those goals, stop pretending. We are only mad because you are leading us on to keep your popularity going.
You have strayed from the goals once spoke of and people are saying they don't like this. You just keep pushing it through and the player numbers keep falling. What is the purpose of not listening to the code monkeys that keep trying to help you, ignoring the modding community that makes the game worth playing, while ignoring the long term players who have been asking you to fix the base content and start adding mid to late game things to do for years.
Are you telling me minecraft is better vanilla? Your game is much closer to minecraft so that would actually be realistic to compare instead of ARK. Mods kept that game going even now but you plan on making sure your game ends in 30 hours while admitting people play hundreds. Rather than get everyone playing hundreds because they love the game, you would rather aim for 30 hours.
Ark has brought out expansions and supported modders with entire new islands to adventure on. They continue to bring out more content and late game balance. Why are you planning to not do this while using ARK as an example of why you are taking this stance?
You could have added server options to make things go faster. Have options to allow quick servers that intend to wipe or reset after 30 days just like dozens of ARK servers do. ARK does that because the balance is SO bad between high and low tier due to the grind, that new players do not stand a chance. Finding the balance would make you one of the best games out there for combo survival, pvp, adventure, sandbox gaming.
JOEL! WE ARE STILL PUNCHING GRASS. What are you talking about? Addictive first 30 hours... you can't even add an animation to gather plants instead of punching. Did you post this early for april fools?