I'm jamming on books, after that we'll be reorganizing the perks and decoupling crafting quality from INT.Speaking of, about that progression system......
Thats actually pretty cool looking, I like the roughed up edges and a bit darker background.After reading the UI discussion going on here I would also like to see an improvement, or something more in line with the game setting, to the HUD and UI. Now, I am not saying that I want TFP to concentrate on that at this very moment.
The current UI has been with us since what? A13? And it does what it does very good, it is easy and intuitive. I am not saying that it is not somewhat lacking in the artistic department though...just not important enough at THIS current time an place of the game.
I noticed someone talk about how the new icons got priority. Icons are kinda an artists forte and you can crank out a lot of icons in the same time you would have to spend redoing/redesigning even parts of the UI.
We are a small and rare breed but there are those of us in the modding community to this game that are actually working on our own visions for how we would like the game to present HUD/UI wise. I am one of those and I will, shamelessly, link this evenings upload from Games4Kickz where he is sporting my latest version so that those that wish to can have a look.
That said, anyone can pickup UI modding. You just need a design, some assets and a LOT of patience! But I encourage you all to have a go at doing it, see if you can shape the UI into how you envision the game should look like.
Now, this is MY vision for it...it is a work in progress, and far from done, so be kind.
Thank you for the clarification. I do agree that the are more important things to focus on atm.I think I mentioned this, they were blurry. I'm not saying we won't ever look at it, its just not on the table for A18. But its kind like wow, really? Out of all the stuff that is totally trashy yet, you want us to improve one of the things that is totally fine?
Anyhow right now its all about random gen, performance, bugs, balance and adding new content and continue to upgrade art to pbr.
I'm selling fortune cookies for the girl scouts.Are you reading fortune cookies to us?![]()
i still like it simple and compared to a1.1 we look much better now.Okay, I thought I was done with this but now I have to say that I understand the appeal of a pleasing UI. Very well done and beautiful. I like the dark background with the white text. Sometimes a picture is worth a 1000 words.![]()
But it still isn't a priority in my mind and I think the point can also be made that modding will eventually provide many cool skins to choose from.
Yes.. Yes, embrace the flavor...Thats actually pretty cool looking, I like the roughed up edges and a bit darker background.
Thanks man, I am glad to hear that you like it. There are a few screenshots to view here if you are interested to see more.Thats actually pretty cool looking, I like the roughed up edges and a bit darker background.
That was tried at one point. It turned out far more chaotic and time consuming than it would first appear.<snipped for space>
Hey Madmole,Yes, the majority of books found will be "old novels" or something like that. Read for xp or sell for a few dukes. Perk books will be kind of rare, so collecting all of them will be an achievement IMO. Even if I made them fairly common, the fact that there are over 130 of them and a ton of schematics means RNG will make it hard to get that last one you NEED to get the collectors bonus perk.
Yes, we overhauled the UI around alpha 13 I think. I think some people forgot the horror show we used to have for crafting, etc.
FANTASTIC news. Especially the crafting portion. Thank you for taking the time to look over it and rework it a bitI'm jamming on books, after that we'll be reorganizing the perks and decoupling crafting quality from INT.
This is definitely a step up from the default. Good work on that.Thanks man, I am glad to hear that you like it. There are a few screenshots to view here if you are interested to see more.
No screens up of the SMXui modlet yet as that is a work in progress and far from done but there are a few from the other ones![]()
Nexusmods
I thought the order was rwg, bugs, performance, converting localization to xml, add new content and then balance....I think I mentioned this, they were blurry. I'm not saying we won't ever look at it, its just not on the table for A18. But its kind like wow, really? Out of all the stuff that is totally trashy yet, you want us to improve one of the things that is totally fine?
Anyhow right now its all about random gen, performance, bugs, balance and adding new content and continue to upgrade art to pbr.
atleast a13 wasnt allllllllll grey scale. /grinYes, we overhauled the UI around alpha 13 I think. I think some people forgot the horror show we used to have for crafting, etc.
ill take a box of chocolate mint!I'm selling fortune cookies for the girl scouts.
They are sending Joel to the households that did not buy any.I'm selling fortune cookies for the girl scouts.
They are sending Joel to the households that did not buy any.
Make them all look like Kevin Costner and you could have the Post-Post-Apocalyptic-Postie.If you are thinking about new zombies can we have a zombie postman? With daft shorts and a red bag? Also, I have several friends who are nurses and I LOVE it that the nurse zombies always walk like their feet are killing them![]()