PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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If I was in charge...
law-order-safe-safe_cracker-thief-theft-bank_thief-mban4289_low.jpg
And of course, in the last safe, you will find... a lockpicking kit.

 
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...pfft so we can expect a18 by late 2020
No. Remember, all this new framework was for expedited updates every 3 months.

So, they have 3 months for A18, which MM originally said wouldnt exist IIRC.

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Any chance wearing heavy armor will mitigate the chance for bleeding a bit? It's so weird bleeding every ten seconds wearing full level 6 steel armor with plate reinforcements, even with non-ferals. Even a mod would be nice. All these new features sound AMAZE-BALLS, can't wait.

 
That's immersive breaking as hell...
...now we have to carry special safes around with us when we want to lock pick something?
Yes its a little robotic safe cracker that only takes up 5x5 slots in your bag.

 
Any chance wearing heavy armor will mitigate the chance for bleeding a bit? It's so weird bleeding every ten seconds wearing full level 6 steel armor with plate reinforcements, even with non-ferals. Even a mod would be nice. All these new features sound AMAZE-BALLS, can't wait.
Seems broken, getting paper cuts shouldn't even be a thing at that point.

 
Any chance wearing heavy armor will mitigate the chance for bleeding a bit? It's so weird bleeding every ten seconds wearing full level 6 steel armor with plate reinforcements, even with non-ferals. Even a mod would be nice. All these new features sound AMAZE-BALLS, can't wait.
I think I'm actually going to shelve 7 Days till A18. I think it's fairly clear, as Madmole said, A17 was just huge. Not everything got done that TFP wanted. On top of that, no design is flawless. And with so much redesigned, the player feedback was bound to be large and passionate.

TFP seems to have heard much of this loud and clear. Though strongly positioned on some points, as usual, they tend to listen to the player base and... Flex... Some. Which, is a positive thing.

A17 hasn't sat right with me. Love some changes and adds. Some changes just squashed my interest. It's a good time for a break. :-D

A18 is sounding like a much better game than A17. So definitely looking forward to it.

My biggest hope is a reason to leave my base and explore returns to 7 Days. Fingers crossed. :-)

P.S. and maybe an option to disable diggers.

O:-p

 
each one blows up causing the player more damage, and lbd: Learn by dying :)
LITTLE BLACK DRESS pls!!!

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Any chance wearing heavy armor will mitigate the chance for bleeding a bit? It's so weird bleeding every ten seconds wearing full level 6 steel armor with plate reinforcements, even with non-ferals. Even a mod would be nice. All these new features sound AMAZE-BALLS, can't wait.
That's game stage stuff.. it's basically the game doing nearly everything in its power 'within reason' to kill you. Game Stage 500+ etc, nearly every Zombie hit will inflict a bleed. ;x

If you want it to stop I guess best course of action is to suicide over and over and over again.

Setup an Auto Turret, put your bed infront of it and flag yourself as an enemy. Load it with 100 or so bullets then go AFK. wew.

 
Would it be possible to make random hordes gamestage related ? It's a little boring to see ordinary zombies popping when you're lvl 200 :)

 
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