PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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Speaking of, why is there only swat helmet? Where is the rest of the swat gear? I like that this is better than steel and only lootable but we can't currently obtain anything other than the helmet. A riot shield would be cool too and would be a nice complement to using one handed weapons.

 
Depends on how we sort of crafting quality.
@madmole

Perhaps an idea would be to craft "schematics"(consumable) into "blueprints"(Permanent) at a higher Yeah science level? (I heard that people were saying that there wasn't much to gain at higher levels of yeah science so: 2 birds one stone?)

 
Congratulations! You have officially found out that some players have a different idea of what is fun! ;)
If you are losing sleep over it you can simply balance your mod for the 200% XP settings and put that "required setting" in the description. Then it can only be played in "normal", "grindier", and several kinds of "even grindier".
A mod doesnt have to cater to every style of play. That is why its a mod. Its aimed at a particular play style.

Of course I can balance for every setting and make my game, what was it you said? Oh yes "grindier" but then i feel like we would lose our identity and players would have a hard time pinpointing the goal of what our mod is.

And we already have vanilla for that dont we? ;)

 
Don't get yer primaddona panties in a bunch.
I do put consideration of things that I want. Generally speaking, if it's something that I think would be beneficial to a broad audience, then I'll argue for it. Otherwise, I'll dump a silly list into Pimp Dreams and move on.

Don't agree with making requests "just for me". Bare minimum, it's a weaker position to ask for things from. And... It's frankly disgustingly self centered in my mind.

200% XP wrecked YOUR mods balance? And I have a high opinion of myself?

When did 7 Days become YOUR game alone? You're a modder. Figure it out.

An average player would rather have a good native collection of options. Not some convoluted secondary installation process.
Modders have tried to tell people to "mod it themselves" from the beginning of time, but didnt you know? Saying that to the community on this forum is taboo. Have a look around. Talk about panties in a bunch, tell someone to "mod it" and sit back and enjoy.

Every single negative post I have ever made could be null and void if "mod it" became acceptable as a response. I am doing it, others are happily doing it. But then you have a large portion that refuse to accept that. Maybe the sooner they did the less friction we would see?

 
A mod doesnt have to cater to every style of play. That is why its a mod. Its aimed at a particular play style.
Of course I can balance for every setting and make my game, what was it you said? Oh yes "grindier" but then i feel like we would lose our identity and players would have a hard time pinpointing the goal of what our mod is.

And we already have vanilla for that dont we? ;)
Thats what is great about mods, if people don't like it they can not bother with it. You don't owe them anything. It allows players to customize the experience to their unique snowflake tastes.

 
Can we be allowed to name our own weapons ?, its a small thing but creates a certain connection between player and arsenal.

 
@madmole, would it be possible to overlay item icons with something that indicates how many mods are installed? Even just a +1 through +5 in the corner of the icon would be helpful when sorting through all of our crap.

 
Modders have tried to tell people to "mod it themselves" from the beginning of time, but didnt you know? Saying that to the community on this forum is taboo. Have a look around. Talk about panties in a bunch, tell someone to "mod it" and sit back and enjoy.
Every single negative post I have ever made could be null and void if "mod it" became acceptable as a response. I am doing it, others are happily doing it. But then you have a large portion that refuse to accept that. Maybe the sooner they did the less friction we would see?
You are against more vanilla settings because it interferes with your mod. Thats the problem. There is no need to mod the vanilla game if there is a setting for it right? Only friction i see i you being against players having more options because oh my, your mod....

Cheers

-edit- dont like the settings? mod it

 
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@madmole
Perhaps an idea would be to craft "schematics"(consumable) into "blueprints"(Permanent) at a higher Yeah science level? (I heard that people were saying that there wasn't much to gain at higher levels of yeah science so: 2 birds one stone?)
You are suggesting being able to craft these schematics yourself with a high tier yeah science perk?

 
You are suggesting being able to craft these schematics yourself with a high tier yeah science perk?
I think he wants to be able to craft the schematics you find into a blueprint that will give you the permanent knowledge to be able to craft that mod forever once you read it (as in previous alphas).

So find a schematic to a 4x scope mod and save it until your science perk is higher. Then use that schematic as part of a recipe to craft a 4x scope blueprint which you can then read and then be able to start making multiple 4x scopes.

 
You are against more vanilla settings because it interferes with your mod. Thats the problem. There is no need to mod the vanilla game if there is a setting for it right? Only friction i see i you being against players having more options because oh my, your mod....
Cheers

-edit- dont like the settings? mod it
I agree. I was specifically being sarcastic towards Jackel. It didn't come off properly. I was ecstatic about the BM options and block damage options. I'm not against options. I keep forgetting that everyone here takes everything to a literal degree here.

Why would any modder be against options? And like Sirillion pointed out that setting is easily blocked from a mod users access through modding. So again, i'm not against options I was using an extreme example of how taking up a cause in the name of other players isn't always the best approach to stating your own opinion.

I apologize for the confusion.

 
Modders have tried to tell people to "mod it themselves" from the beginning of time, but didnt you know? Saying that to the community on this forum is taboo. Have a look around. Talk about panties in a bunch, tell someone to "mod it" and sit back and enjoy.
Every single negative post I have ever made could be null and void if "mod it" became acceptable as a response. I am doing it, others are happily doing it. But then you have a large portion that refuse to accept that. Maybe the sooner they did the less friction we would see?
The reason MODDERS, have specifically ruined the term "mod it" is because MODDERS have used "mod it" as a "shut up" synonym.

And specifically saying "mod it" to someone who bought... THE GAME... Not A MOD... to a large group of people who don't want to deal with mods, buy rather want their purchased game to be the best it can be, is a series of words I believe will get me banned from the forums.

So. If a changing game bothers you because it affects your mods, I'm sorry. But Mod It.

If you don't like the stuff people want to see in Vanilla... Mod It.

 
The reason MODDERS, have specifically ruined the term "mod it" is because MODDERS have used "mod it" as a "shut up" synonym.
And specifically saying "mod it" to someone who bought... THE GAME... Not A MOD... to a large group of people who don't want to deal with mods, buy rather want their purchased game to be the best it can be, is a series of words I believe will get me banned from the forums.

So. If a changing game bothers you because it affects your mods, I'm sorry. But Mod It.

If you don't like the stuff people want to see in Vanilla... Mod It.
Sweet. I already do this. If YOU aren't happy with the vanilla experience..... well mod it. :)

In the end the anti mod people are only cheating themselves and causing themselves more frustration. Because this game has SO much to offer everyone.

 
Okay....let me see....

"Mod It!" hmm no

"Mod it!" dang it.

"♥♥♥ ♥♥!" There. Now you can consider it officially the bad word you always felt it was.

 
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Sweet. I already do this. If YOU aren't happy with the vanilla experience..... well mod it. :)
It's all good. I'll just keep nudging devs for things I think are beneficial to the majority and I'd happen to look forward to. And if I don't get it, *shrug*, all good.

I'm all full up on full time jobs. If I did dive into modding it'd be to make a Cyberpunk overhaul. Mmmmm... But after Bandits come.

Damn it... &gt;.&lt;

Now you're going to be a bad influence just like Guppy.

 
I agree. I was specifically being sarcastic towards Jackel. It didn't come off properly. I was ecstatic about the BM options and block damage options. I'm not against options. I keep forgetting that everyone here takes everything to a literal degree here.
Why would any modder be against options? And like Sirillion pointed out that setting is easily blocked from a mod users access through modding. So again, i'm not against options I was using an extreme example of how taking up a cause in the name of other players isn't always the best approach to stating your own opinion.

I apologize for the confusion.

I agree though more deco blocks. I disagree no more options. The 200 percent XP setting has already wrecked any balance Im trying to maintain with my mod.
Not the first time i miss your sarcasm (still dont see it in there). Buy apologies back for not getting it (again). Starting to wonder if its your skill in sarcasm or my skill in misinterpreting that makes it go south in my head ;)

Cheers

 
Okay....let me see....
"Mod It!" hmm no

"Mod it!" dang it.

"♥♥♥ ♥♥!" There. Now you can consider it officially the bad word you always felt it was.
♥♥♥ ♥♥.

#moderatorhero

#stillmoderatorfailevenaftereditingmyposts

 
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I think he wants to be able to craft the schematics you find into a blueprint that will give you the permanent knowledge to be able to craft that mod forever once you read it (as in previous alphas).
So find a schematic to a 4x scope mod and save it until your science perk is higher. Then use that schematic as part of a recipe to craft a 4x scope blueprint which you can then read and then be able to start making multiple 4x scopes.
I would also like to see a change to this as I was like “whaaaaat?” when I noticed that the schematic was consumed with making the mods, which really makes no sense at all.

Edit: Now, this might be a bit far fetched. But what about making “Schematic Understanding” part of a Science or Engineering perk and then have a new workstation for mod making with a tool section with slots for Calipers/Micrometer, Soldering and Microscope tools or something similar.

Then one could have an extra interface where one would have to put that one schematic one wants to use and when placed it opens up the recipe or variation of recipes for crafting?

 
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Over 100 new perks, 3 - x guns, tons of new art, major perk reorganization, lots of new or updated POIs, new random gen, occlusion culling, 1 new zombie, a new outfit to wear. I think you are undervaluing all the effort needed to bring this to light. There are some new quest types too, the perk menu is re-arranged so no more tiny fonts. We're doing a lot of polish work alongside new content to improve the experience.

I'll announce a few more things when they get underway but right now this is the jist of it.
Totally meant to comment on this... cause... well... I have to catch up to Guppy's posts somehow...

* One of my favorite things about A17 is all the new POI's. More POI's = more awesomeness. Though do you know if some of the POI's are going to be simpler than the dungeon crawls? Some more of the simple A16 POI's or really just toilet, kitchen stuff, cabinets, I think is missing form A17 to better address some of the 1st week of game play. Definitely for the first few in game days.

* In the Perk Reorganization, can you describe what you guys are focusing on? Perk Reduction (guessing no with 100 new perks), Balance, lowering gating in some areas, other stuff? Super interested in the future of perks/skills/whatever it is we put points into.

 
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Okay....let me see....
"Mod It!" hmm no

"Mod it!" dang it.

"♥♥♥ ♥♥!" There. Now you can consider it officially the bad word you always felt it was.
My wife keeps telling me to mod it. :(

 
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