PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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To be fair, not every farm. Having lived from Sacramento to Los Angeles and several places in between and for a time, an avid fisherman hitting random rivers, streams, and sloughs.
I mean. I get that Guppy is saying. Seems like low priority details.

Flip side. More detail the merrier. I just hope that if the world is based on any time period between 1980 to now, that we get some modern/commercial/retail deco blocks too. Pretty much all restaurant POI's, all convenient store/gas station POI's, Department Store POI's, etc are notably lacking IMO on some real basic stuff.

Military stuff would be cool. But I'd like to get some real basic things to fill in the guys of the world.

Shameless plug... I did start a thread for this in Pimp Dreams.

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*snorting laugh*

Thx
Yongha is an absolute beast. I'll start posting more stuff, I don't think any stone is unturned as far as POI decorations now.
 
I should refine my question. Will bandits be guarding those survivor camps?
Yes there will be clear the survivor camp quests of bandits that overrun them, and later on various quests involving bandit protected POIs.

 
I actually hope they make the wagon a stand alone prefab as well, not attached to buildings. I would definitely use it in the desert, like I use the rest of the wild west prefabs, to dot it here or there.
Its a model entity so you can place it anywhere you want in CM.

 
Always love more blocks but what about simple painting textures? Painting gives you access to a pitiful amount of options atm - particularly for my storage containers. It would be nice to see more existing textures opened up for use and at least double what we have now as it pertains to containers.
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Do you ever see electrical systems getting some love or is the system mostly complete?

Electrical traps and gadgets right now are really bare bones and do not have a finished feel to them. I would particularly love to see some logic gates - it is annoying as hell that I cannot attach a wire to a switch and a motion detector. It is overly limiting. And CCTV - that would be wonderful as well. The basics for CCTV are already there - same thing as the spotlight with a different activation point.
Isn't the entire library of what we paint with available to users? That is a crap load of textures.
 
Oh boy, I hope we will get better ways to get access to ammo now ... otherwise that will be a let down...
Those latter game stage with radiated zombs could suuuuure use more ammo in the drops ...
There are these new books:

Lucky looter:Brass Find more brass in loot

Lucky looter: Lead Find more lead in loot

Lucky looter: Ammunition Find more ammunition in loot

Bulk crafting books for every ammo type where you craft like 100 rounds for the cost of 80.

Wasteland Treasures: Doors Can harvest door knobs from doors

Wasteland Treasures: Sinks Can harvest more lead and brass from sinks and plumbing

To name a few. I think with these collected a player should have a lot more ammo.

 
Yongha is an absolute beast. I'll start posting more stuff, I don't think any stone is unturned as far as POI decorations now.
A world more full of odds and ends is soooo awesome. Yaaaaaaaas!

Looking forward to all the things! Thanks MM!

 
Yo Joel, think we'll see any heavy mining equipment like maybe an excavator or a backhoe or even just a drill attachment for the 4x4? I feel like the destructible environment isn't getting alot of praise recently.
i would love to see a mower attachment for clearing out brush and grass from the area i want to build in

 
Its a model entity so you can place it anywhere you want in CM.
That makes it even better, I won't need CM to place it. I'll have it get randomly place in a biome. Thanks!

 
Wasteland Treasures: Doors Can harvest door knobs from doors

Wasteland Treasures: Sinks Can harvest more lead and brass from sinks and plumbing

To name a few. I think with these collected a player should have a lot more ammo.
These two alone would be a big help. Might I suggest an improved recycling book type that gets you more useful bits out of scrapping items? Plastics and oil come to mind, as well as electrical bits for those types of scrappables.

 
I hope loot tables and scaled loot is addressed in A18. even in A17.2 with loot goggles and 4/5 in looting skill I am still finding mostly gargage at level 60.
Yeah but level 60 kind of early/mid game at best. I haven't played with the new settings yet so I can't speak for it. The tests "sounded good".

 
Thats a shame really. Was really looking forward to seeing it expanded. Is it possible in the future to get it to somehow work with other classes? Like Campfire can't work with it currently. Could help modders make things like electric stoves and such.
I just meant for A18.

 
Isn't the entire library of what we paint with available to users? That is a crap load of textures.
Lol A lot of the textures were removed in a17 that were in a16. But giving us the ability to add our own would be as awesome as you guys adding it to lol

 
The Lucky Looter Books

Lucky Looter:Brass Find more brass in loot

Lucky Looter: Lead Find more lead in loot

Lucky Looter: Ammunition Find more ammunition in loot

Lucky looter: ?

Lucky Looter: ?

Lucky Looter: ?

Lucky Looter Collection Perk: ?

Bulk crafting books

Bulk Crafting: 9mm Rounds- Craft 100 rounds for the cost of 80

Bulk Crafting: 7.1mm Rounds- Craft 100 rounds for the cost of 80

Bulk Crafting: Shotgun Shells- Craft 100 shells for the cost of 80

Bulk Crafting: Magnum Rounds- Craft 100 rounds for the cost of 80

Bulk Crafting: ?

Bulk Crafting: ?

Bulk Crafting Collection Perk: ?

Wasteland Treasures Books

Wasteland Treasures: Doors Can harvest door knobs from doors

Wasteland Treasures: Sinks Can harvest more lead and brass from sinks and plumbing

Wasteland Treasures: ?

Wasteland Treasures: ?

Wasteland Treasures: ?

Wasteland Treasures: ?

Wasteland Treasures Collection Perk: ?
Anyone have any guesses about what Madmole DIDN'T reveal....?

 
I could care less about their engine. Skryim and Fallout were both visually acceptable and with mods are even better. They can continue updating the renderer forever, the core system works fine and is very flexible to do what you want with. They are the only one serving this kind of "open world, do what you want, cool npcs, cool lore, cool story, RPG, Crafting, Building" sandwiches on the planet. Every other rpg is a pos mmo or third person only, or overhead pos. Even diablo 3 was boring af and didn't evolve at all.
I think its Zenimax losing their marbles, BGS is working on starfield and a bit on ES6. Zenimax bought a bunch of studios to avoid being taxed so much, and these studios aren't making profits on the games they were known for so they let them make fallout 76, which they royally screwed up. I don't think BGS worked on Fallout 76 that much, if they had, they would NOT reuse 90% of the Fallout 4 assets they would make all new content. I think they are working mostly on Starfield.
You left out Black Isle that did all the original work on fallout. Shame on you.

 
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