Blake_
Captain Obvious
I disagree. Kenshi is an example of a game that stayed in alpha for 11 years and, while it has 5 times less buyers, the final result is good and the line drawn was good enough. 7dtd needs a 2021 release/dlcs. It is the best of the genre, and the very first of its kind. With great power comes great responsibility, which, in this case, is adding the good stuff, and more good stuff, and deeper good stuff until it becomes fun to a guy/gal to play alone for hundreds of ours and I repeat completely alone (no streaming).Its more about adding scope for something you can already do in the game, break blocks. There are thousands of doors in the POIs and going through and adding a lock difficulty to each one would add tons of scope and we're going gold ASAP so anything that doesn't fulfill a KS goal isn't getting added. Level designers spent a lot of time designing dungeons and the locked doors are locked for a reason, they best experience is following the path we made for you. Sure you can break the door and go another way, but we're not going to make it easy for you by adding lock picks.
At the end of the day I agreed it added scope without adding much to game play. Sorry we've been in alpha too long, we need to finish 7 days so we're not those guys in alpha for 10 years. Maybe the next game can have locks, we will have the basics in it would be easier then.
Guppy is not in my explanation. That guy would not be bored playing alone 7dtd for 29487659823745 days.