PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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Yo Joel, think we'll see any heavy mining equipment like maybe an excavator or a backhoe or even just a drill attachment for the 4x4? I feel like the destructible environment isn't getting alot of praise recently.

 
Are we gona be able to mount that m60 on the Jeep 4x4 ? Or you guys going to suprise us with custom Ma Deuce on top of the roof ? :)

 
I already have a machine gun, :D looking forward to seeing the official version.

Ma Deuce for the 4x4.. oh yeah! Want!

Next on the firepower wishlist of course, the MiniGun. heh.

(overpowered it would be, but also chew through bullets like crazy! Would need tracer rounds implemented though.)

 
Hey joel i was thinking about this last night while i was playing but we need 1 more skill that i think many would like including myself. And it would give another member of your group a needed job/skill to level up on their own. Think we need a tracking skill/perk. Have someone out there tracking and gather meat, leather etc from animals. maybe have the animals drop scat that only the tracker can see and lead him towards the animal or track footprints.

 
Talked about them, but in a game where you can break any block fairly easily, it just doesn't make much sense.
MM, what about this: Sneak into the bank. Pick the lock on the vault door, sneak into the vault and pick the locks on all of the wall safes, then sneak out. (The trader could even give you a quest to do this, which fails if you wake up or kill any zombies.)

Or a stealth-focused POI full of irradiated zombies with an amazing treasure room at the end. If you can sneak past them all and pick your way into the vault, it's yours. Wake them up, and you're toast.

 
Enforcer: Intimidation Bartering with a magnum drawn gives you a 5% better deal LOL

Cant wait keep up the great work, cant wait for optimizations

 
Talked about them, but in a game where you can break any block fairly easily, it just doesn't make much sense.
It would be beneficial to anyone that doesn't perk into strength, and it could leave doors and safes undamaged which would make it better in some situations than just breaking things. Like picking a fire escape door to gain entry, then closing it behind you for safety.

It's certainly "fluff" compared to more important things that are missing from the game, but I think it could be neat.

 
@mm is the RWG part of the A17 fixes or still in the open if it will come with A18 instead?

edit: and just wanted to say I really liked what I read of prioritizing optimization and bug fixes.

 
also re:lock picking

Some traders have a safe that you can not open because you can not damage anything in a trader zone, but lockpicking could be a viable option instead.

 
@mm is the RWG part of the A17 fixes or still in the open if it will come with A18 instead?
edit: and just wanted to say I really liked what I read of prioritizing optimization and bug fixes.
A17 will get one more patch what will be mostly about RWG

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also re:lock picking
Some traders have a safe that you can not open because you can not damage anything in a trader zone, but lockpicking could be a viable option instead.
Together with traders shooting you if you steal from them

 
Any chance of adding ambient noises and normal birds to the game? Also maybe cattle
No but coyotes and mountain lions from the KS page models are done. Not sure they will make A18.

 
Any chance to see something of the blueprint-mechanism you showed before A16 was released (if I remember correctly)?
I don't remember, we have schematics for mods and possibly some new content.

 
Now that we have multiple vehicles I would like to see a vehicle mining mod or mining vehicle that would be late game for our mega builds. Also, I agree with previous that I will celebrate additional blocks and painting skins (think 30 was to label a supply box, 20 carpets, 40 wall paint colors, new skins instead of broken down skins only, etc)) in A18.

Thanks. Love playing.

 
I'd actually like to see more deco blocks to make the world and POI's richer overall. It's actually kind of a bummer building prefabs when you start to notice how much common day to day stuff just doesn't exist.
We're adding tons of new models. I'll start posting stuff.

 
What I would like to see are new blocks for building such as a arch for an inner corner and additional clean looking textures so that a base also looks new and shiny.
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For stealth gameplay.
And because it would be better than having to destroy gun safes..

 
Yo Joel, think we'll see any heavy mining equipment like maybe an excavator or a backhoe or even just a drill attachment for the 4x4? I feel like the destructible environment isn't getting alot of praise recently.
I was told stability code is optimized now, so if that is true, I would want to revisit rocket launchers and TNT mining.

 
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