Melee Blade vs Club. I may be missing the final effects as I haven't fully spec'd into melee perks but right now it seems like Clubs always have a significant advantage over blades. The knock down chance.
It makes sense that a machete wouldn't be nearly as likely to knock a z down as a club or sledge. But that knock down is pretty significant in melee, especially when facing higher or multiple z's.
Don't have any great idea to offer that makes sense. Just bringing it up as last night I swapped out my club for the machete, to save an inventory spot, and really noticed the difference clearing a poi.
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On Mobility in general, the one thing that feels un-natural to me is the side step speed. Agree it shouldn't be full sprint, but personally I do think 'sprinting' sideways should be a bit faster than 'walking' sideways.
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Request for a variable zoom Scope/s. 2-7x or 3-9x. The way the old scope worked was really useful for the rifles
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Can't submit a bug report since running a few small modlets but wanted to mention that while I've had zero issues with the minibike, I've had both the 4x4 & the Motorcycle disappear on me.
Happens when driving them. Just a wag but seems like it happens when loading in the next area. Game hangs, have to quit via windows, come back, 4x4/motorcycle are gone.
No issues when they're parked.