PC Alpha 17 Stable B240 bug reporting thread

in steam there is no stable alpha 17 is still coming out the non-stable version, how is this possible if you have already announced that b240 is stable ?
2qlxtef.jpg
LOL! Click non opt out....

 
Not sure what this is supposed to be. Had 500 health and sounded like stone when hit. Couldn't interact with it and no resources were given when I destroyed it.

20181223004901_1.jpg

 
Not sure what this is supposed to be. Had 500 health and sounded like stone when hit. Couldn't interact with it and no resources were given when I destroyed it.
View attachment 26563
That is a block that is supposed to change into a loot container, picking a random one from a list to replace that particular block. It only changes during initial world gen/spawning in a prefab by an admin, so it shouldn't be in any normal game (dev only creative mode item)

 
Loot.xml

<lootqualitytemplate name="baseTemplate">

//////////////////////

<qualitytemplate level="901,950" default_quality="1,2">

<loot quality="5,6" prob="0.095"/>

<loot quality="3,4" prob="0.2375"/>

<loot quality="1,2" prob="1"/>

</qualitytemplate>

<qualitytemplate level="951,999999" default_quality="1,2">

<loot quality="5,6" prob="0.01"/>

<loot quality="3,4" prob="0.25"/>

<loot quality="1,2" prob="1"/>

</qualitytemplate>
is it me or is that suppose to be 0.1? xD

 
Last edited by a moderator:
That is a block that is supposed to change into a loot container, picking a random one from a list to replace that particular block. It only changes during initial world gen/spawning in a prefab by an admin, so it shouldn't be in any normal game (dev only creative mode item)
It's in a normal game. Only one I've found, but it's still early and I haven't explored much yet.

 
58F is 14C. I could stay outside at those temperatures in shorts and t-shirt just fine for hours in real life.
No doubt you could along with many others but equally there are people that need a jacket when it's 20c. Why do people constantly squabble over these insignificant real life arguments when we are playing in a fantasy game world? Given the problems in this game do we really need resources allocated to working out the temperature at which the average human is cold?

 
Summary: Radiated Vulture doesn't glow, also doesn't drop loot if skinned

Version: Stable B240

Platform: PC

OS/Version: Windows

Game mode: SP, RWG

Did you wipe old saves? Y

Did you start a new game? Y

Did you validate your files? Y

Are you using any mods? N

EAC on

Status: NEW

Bug Description: Radiated Vultures don't glow, also they don't drop Rotten Flesh or Feathers if skinned.

Reproduce steps: Find/Spawn on Radiated Vulture.

(No Screenshot since i skinned him befor posting :/ )

Actual result: Just a bigger version of the vulture model without loot (if skinned)

Expected result: Big Nasty Green Glowing Death Torpedo from the Sky that drops Rotten Flesh and Feathers.

 
why didn't the game update?
Because the latest experimental build that was downloaded, is now the stable build that has been pushed out to public consumption. No update because you already updated (i.e. no changes were made).

 
If nothing change from experimental b244 to stable, i still need to wipe the saved game??
? :) we are at 240 and b240 is last experimental and updates here on out would be like a17.1 or.2 and so forth.

 
Last edited by a moderator:
Summary: Significant constant ground stutter/jitter

Version: Stable 240

Platform: PC

OS/Version: Windows

Game mode: sp NAV

Gameplay Impact: HIGH

Did you wipe old saves? Y

Did you start a new game? Y

Did you validate your files? Y

Are you using any mods? N

EAC on or off ? off and on

Status: NEW (should be in known issues by now, but it keeps getting ignored)

Bug Description: Movement causes significant stutter/jitter, specifically on the ground. When looking upwards, the stutter isnt there. It's just evident when looking at the floor

Reproduce steps:

Just run the game, it's most evident on high framerate monitors (120hz+)

Result: Performance is a lot better for me in A17, but I can't play because of this issue

 
Please do something about the server FPS burglaries,

10 people and server fps of 6 ??

Zombie max 60 are set and 120 are on the server ???

Please create MP properly and fix the burglaries.

For comparison Alpha 16

18 people and server fps of 15, no lags etc

Alpha 17 10 people and 6 FPS? Really ?

 
Please do something about the server FPS burglaries,10 people and server fps of 6 ??

Zombie max 60 are set and 120 are on the server ???

Please create MP properly and fix the burglaries.

For comparison Alpha 16

18 people and server fps of 15, no lags etc

Alpha 17 10 people and 6 FPS? Really ?
Game is designed with a max player count of 8. Not 10, not 30, not 50.

 
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