I imagine this will get removed very quickly as negative criticism is a big no no it seems but I feel I need to speak my mind.
Honestly, Alpha 17, not that great.
I think the big thing is "if it ain't broke don't fix it" comes to mind.
7DTD seems to have an issue finding itself, every alpha changes the mechanics of the game severely. Alpha 16 I feel had its ups and downs but it did hit a few nails on the head.
1. Alpha 17 feels pretty dumbed down as if its being made for the betterment of consoles only. One such thing is the quality system, something I feel Alpha 16 got pretty good. In Alpha 16 you found parts for guns of varying quality, you had to work your way up and it felt pretty satisfying working on your guns and increasing the quality from crap to death machines. It gave a sense of real progression, the same with tools and armor. Alpha 17 abandons this for a lazy and stupidly simple "select your level" system. A system which offers no real satisfaction as not only can you craft guns (which removes a huge part of looting) but it's simply too easy to get a gun. On my game I spawned in near a Shotgun Messiah, by the end of day one I had 4 AK-47s, 3 SMGs, 5 Compound Bows, 5 Pistols and 3 Shotguns, along with all the ammo in the world (which vanished because of a bug). This completely destroyed any sense of progression as I was by day 1 a walking armory. Sure, finding just parts isn't that realistic, but it was fun from a game-play point of view and this is a game where zombies and beat through reinforced steel.
2. The encumbrance is a huge pile of Screamer poop. There is a difference between hard and tedious. This system adds nothing to the game but another level of tediousness. But the Fun Pimps seem hell bent on this system despite everyone saying it sucks. I will be modding it out asap.
3. The perk system works in some areas but not all. You are no longer rewarded for using certain weapons which eliminates some of the RPG elements in this game. Not only that but the whole system is pretty crazy. You need to be level 20 to unlock a forge and use iron gear, thus being forced to use stone tool until then. Once again, this adds nothing to the game apart from another level of tediousness. This system is simply a grindfest, it's not fun or rewarding.
4. The zombie spawning is completely out of control. Multiple times I have seen zombies spawn in and have had to clear buildings multiple times as they spawn in constantly, they also spawn around you constantly and due to the new "homing" system they have, they will always be after you. You cannot hear them as they are ninjas apparently, this means that zombies are just something to be avoided or grinded. Not something you must kill to feel safe or even a source of resources.
5. Zombie vultures and dogs are OP, please listen to what people are saying TFPs.
6. Every attack by zombies and others results in bleeding or infection, once again this is pretty OP and tedious.
7. Last week I ate a bad fishcake, was sick but I did feel better after a day or so. What didn't happen was that I pooped blood, got hungry and thirsty and almost died. Characters in this game seem to have no immune system to speak of, no wonder everyone became zombies.
8. Zombie loot, please bring it back.
My final point is not so much about the game but the attitude of TheFunPimps staff at any criticism towards Alpha 17. This is an open Alpha, I assume the developers would want to make a game that pleases most fans. However, many seem to be plugging their fingers in their ears and ignoring the cries of many fans, people that paid for this game. Yes, you cannot please everyone but when most of you fanbase is saying "this is not so good" and you dismiss it, it's a good way to loose fans. Time and time again I have seen TheFunPimps staff dismiss, mock or ignore legitimate concerns and criticism on this site. Telling people that "you will get used/over it" as opposed to actually talking with them which I assume is the point of this site (among fan to fan interactions). When a large part of the fanbase expresses concerns or a dislike about an addition then many staff members just shrug their shoulders and say "well I like it" which raises the question, who is this game being made for?
Alpha 17 isn't all terrible, but instead of constantly replacing systems with dumbed down systems, why not enhance and work on the systems already in place? Reviews on Steam are already bombing due to peoples negative views of TFPs, dismissing peoples concerns will not help that.
I imagine this post will get attacked by the hoard of FunPimp superfans, eager to destroy any signs of dissidents, but, hopefully someone agrees.
The game isn't really more difficult, just more tedious and boring.