Pwnlord
New member
Guns are expensive in material terms and they just scrap to Mechanical Parts-3 Mechanical Parts for scrapping a Pistol, Shotgun, Hunting Rifle, or SMG and 9 for a DMR or Magnum.
It doesn't change based on quality, either-all grades give the exact same amount.
It doesn't help that a fully repaired Faulty or Poor Pistol is worth only barely more than the Repair Kit to return it to full condition.
This is...not ideal.
The Workbench as implemented in A16 and earlier was not perfect. As soon as one had a Workbench, they had Flawless items. Period. This meant a race to the top was over as soon as you had enough Mechanical Parts and enough Iron to make any grade Fire Axe, Pick, Hammer and Wrench.
This is easily fixed. Just cap item quality at the player's crafting skill. This way, the glut of early-game Faulty and Poor guns are easily changed to a handful of good-quality guns for trade or immediate use.
It doesn't change based on quality, either-all grades give the exact same amount.
It doesn't help that a fully repaired Faulty or Poor Pistol is worth only barely more than the Repair Kit to return it to full condition.
This is...not ideal.
The Workbench as implemented in A16 and earlier was not perfect. As soon as one had a Workbench, they had Flawless items. Period. This meant a race to the top was over as soon as you had enough Mechanical Parts and enough Iron to make any grade Fire Axe, Pick, Hammer and Wrench.
This is easily fixed. Just cap item quality at the player's crafting skill. This way, the glut of early-game Faulty and Poor guns are easily changed to a handful of good-quality guns for trade or immediate use.