beardedinlair
New member
I have modded in this guy: https://assetstore.unity.com/packages/3d/characters/animals/allosaurus-7477
And he generally works the way I want. I based him on the dino from Runaways, Marvel comics. He's friendly, follows you around, fights for you, and hunts stags for you.
I have a couple of problems. One is persistence. If you leave him behind, far enough that the chunk is disabled I think, he will not be there when you get back. And on exits and reloads, sometimes he is there, and sometimes he isn't.
1. Does this possibly involve the invisible animal code?
2. Is there a way to check entities, and if he doesn't exist, spawn him? I remember there was a spawner mod at one time.
3. Does anyone want this mod?
And he generally works the way I want. I based him on the dino from Runaways, Marvel comics. He's friendly, follows you around, fights for you, and hunts stags for you.
I have a couple of problems. One is persistence. If you leave him behind, far enough that the chunk is disabled I think, he will not be there when you get back. And on exits and reloads, sometimes he is there, and sometimes he isn't.
1. Does this possibly involve the invisible animal code?
2. Is there a way to check entities, and if he doesn't exist, spawn him? I remember there was a spawner mod at one time.
3. Does anyone want this mod?