PC AI Zombie? AITask-2,AITask-3?

Sarakatunga

Refugee
I was testing the "AI" of the zombies, did you want to know what they are for?                                                                                                                                                              

<property name = "AITask-2" value = "DestroyArea" />

<property name = "AITask-3" value = "Territorial" />


I deleted them and did not notice anything in the zombies. Does anyone know what it does?

 
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It governs how zeds behave...task 2 is the destruction mode they enter when they detect a player they can't get to...task 3 is the mode they go to after they lose track of a player and roam the area looking for a new target.

 
It governs how zeds behave...task 2 is the destruction mode they enter when they detect a player they can't get to
To clarify for me, "can't get to" means there is no path at all, not just a path that is blocked by a wall, right? It's the HULK SMASH mode where they're just attacking random blocks (for us it's usually the nearest support pillar to a bridge into our base).

 
To clarify for me, "can't get to" means there is no path at all, not just a path that is blocked by a wall, right? It's the HULK SMASH mode where they're just attacking random blocks (for us it's usually the nearest support pillar to a bridge into our base).
Yeah, I think so. Need an answer from @Gazz or @faatal or somebody who really knows to be sure though.

 
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Psychodabble said:
It governs how zeds behave...task 2 is the destruction mode they enter when they detect a player they can't get to...task 3 is the mode they go to after they lose track of a player and roam the area looking for a new target.
Thx!! you took away my doubt!

 
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