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Age of Oblivion - Alpha 7.10.21.2 - Stable (A21.2)

I just found this mod 7 Days to Already Dead 2 at 7 Days to Die Nexus - Mods and community (nexusmods.com), and it looks like it may be compatible with this. If so then darkness falls is going to take a back seat because making clones AND exploding zombies with martial arts is cooler. 

does this work with random gen? or does it require special maps? 

Also is it compatible with sorcery? 
Sorry I haven't replied sooner!  yes works with any map!   not sure if it works with Sorcery or not...you can always try and let everyone know! 

 
Decided to check it out. Found that sorcery is almost compatible. AoO doesn't like the added skill tree. I can see that it added it but can't switch to it to input skill points. Everything else at the start seemed to work fine tho. I love all the animals. :)

 
On the topic of the Skull Chambers - My feedback would be that the poison dot tick seems a little too fast?  Is there a method to counteract this dot built into the game  (i.e. gas mask / anti-poison shot or pill / some kind of something or other you ingest / or some perk - skill you spend points on to mitigate the dot tick speed? )

Just wondering, because As a test, I opened the vault, and rode it down for the first time. Got to the bottom, looted a pile of books, looked around, noticed I had no 2nd key to get back out - had about 70% hitpoints left. Maybe 15 seconds had expired. I quickly looked around the room for an alternate exit, of course there is none, but I spotted the spiral staircase going down. Maybe a room below shuts the gas off or is a breathing chamber or something? So I sprint that way, fly down the stairs, make it to the cells, and DEAD. 

I lasted MAYBE 30 seconds in the skull chambers.  @ lvl 20 with 3 points into fortitude.

 
@pipermac

This might have been posted earlier and I missed it.

Having a couple hiccups with save games and sound...might be my fault, not completely sure.

With the sound, I'm getting loud zombie aggro sounds right next to me, when there isn't one anywhere near me, and when I turn on AI stats (Numpad 0) the closest zombie is more than 14 blocks away, and wandering around not aggro. This is really unnerving when stealth-clearing a poi and all of a sudden get blasted with @%$#ed-zombie noise through my headset and the only zombies around are still sleeping.

Save games are a bit trickier for me to troubleshoot, so I hope you might have some insight.

For some reason AOD is sharing save game slots with Undead Legacy, as in the 2 world saves I had on UL were showing up as available to load on AOD, but not the other way around. The only way I could clear the problem was to uninstall UL, which would normally bug me if it wasn't for the fact I screwed up in leveling and would have had to start over anyway.

All this is being done with the 7DTD launcher btw, if it makes a difference.

If there are any logs you need just let me know and I'll hunt them down.

On the topic of the Skull Chambers - My feedback would be that the poison dot tick seems a little too fast?  Is there a method to counteract this dot built into the game  (i.e. gas mask / anti-poison shot or pill / some kind of something or other you ingest / or some perk - skill you spend points on to mitigate the dot tick speed? )

Just wondering, because As a test, I opened the vault, and rode it down for the first time. Got to the bottom, looted a pile of books, looked around, noticed I had no 2nd key to get back out - had about 70% hitpoints left. Maybe 15 seconds had expired. I quickly looked around the room for an alternate exit, of course there is none, but I spotted the spiral staircase going down. Maybe a room below shuts the gas off or is a breathing chamber or something? So I sprint that way, fly down the stairs, make it to the cells, and DEAD. 

I lasted MAYBE 30 seconds in the skull chambers.  @ lvl 20 with 3 points into fortitude.
Ouch...hopefully this might be addressed by the time I grow the stones to try it myself. ATM trying a low gamestage approach to AOD so I have xp set to 25%, to hopefully not get run over on the first cpl horde nights. Getting shocked by melee with Watchers sucks.

 
Any server I join with this, I get constant error messages both in loading the server, and when encountering (unseen) creatures in the wild.

When loading into a server three times every second, I get the error:

Mod reference for a mod that is not loaded: AOO Quality of Life Settings.

Trying to guess path from mod name [...] .../mods/AOO quality of life settings/resources/aooGasPump.unity3d?Gpump

ERR Loading AssetBundle [...] failed!

ERR Model AOOGasPump.unity3d?Gpump not found on block with name cntGasPumpEmpty

ERR XML loader: Loading and parsing '' failed

When in game, the error doesn't provide any suitable details, will not allow the closing of the console, and needs to be Alt+F4'd. In the current state for me, its not playable.

 
On the topic of the Skull Chambers - My feedback would be that the poison dot tick seems a little too fast?  Is there a method to counteract this dot built into the game  (i.e. gas mask / anti-poison shot or pill / some kind of something or other you ingest / or some perk - skill you spend points on to mitigate the dot tick speed? )

Just wondering, because As a test, I opened the vault, and rode it down for the first time. Got to the bottom, looted a pile of books, looked around, noticed I had no 2nd key to get back out - had about 70% hitpoints left. Maybe 15 seconds had expired. I quickly looked around the room for an alternate exit, of course there is none, but I spotted the spiral staircase going down. Maybe a room below shuts the gas off or is a breathing chamber or something? So I sprint that way, fly down the stairs, make it to the cells, and DEAD. 

I lasted MAYBE 30 seconds in the skull chambers.  @ lvl 20 with 3 points into fortitude.
To expand on this, I did a little testing on my own, and needless to say, this must be for very end-game almost max lvl.

I went into God mode, grabbed all the keys, and headed down. Not sure if all chambers have 3 floors, but the DoT started when I got to the bottom of the elevator, G fl.

There a few things that can be looted but I think are just bait to trick ppl into wasting time. I went down the stairs to the next lvl, kind of the same thing, went down again and got to the Totem test chamber. I used the keys in order, and with the resulting fights I discovered something. The Dot is still going this whole time...so unless you have the gear to one-shot 1000hp+ (@ GS 18), the easiest fight would take too long (3 zombies, 1 at a time), and you'd be dead regardless of if you even get hit.

I'm thinking that you'd need to farm nightly bosses to save up skull tokens, play long enough to gain close to (if not) max wellness and HP/Stam, and get the weapons from the AoD Traders to even come close to making it through to maybe the second fight, quick loot corpses, and sprint back to the elevator and up.

Even then there's no guarantee even a flawless no-hit-taken fight wouldn't still kill you from the Dot.

Love the mechanic and know it'll be fun whenever I get high enough to run them, however the amount of keys dropped from night hunting {Lucky goggles and a cpl points into raising looter perk for normal gameplay}, and the amount of Skull Chambers spawned in-world is a bit much for something THAT late-game oriented.

Also it would make things run smoother without as much extra calculation that causes CPU's to stutter.

**Dangit TFP, please try to optimize.**

 
Last edited by a moderator:
Hello,

your mods looks very good but i have a problem. when i use the download link in this post, i  move to a other side (https://rmacleod.visualstudio.com/AOO) and gain this message.

Repository "AOO_Alpha_Latest" is disabled
This repository has been disabled. Please, contact your project administrator to re-enable it.
 
plz help
thx
 
 
 
Hello,

your mods looks very good but i have a problem. when i use the download link in this post, i  move to a other side (https://rmacleod.visualstudio.com/AOO) and gain this message.

Repository "AOO_Alpha_Latest" is disabled
This repository has been disabled. Please, contact your project administrator to re-enable it.
 
plz help
thx
 
 
If you still don't get an answer soon (may be busy as hell) try the 7DTD Launcher here. I use it exclusively and have yet to run into any problems with the mods listed on it, and AoD is running almost flawless (personal preference).

 
Wenn Sie immer noch keine Antwort erhalten (vielleicht höllisch beschäftigt), probieren Sie den 7DTD Launcher hier aus . Ich benutze es ausschließlich und habe noch keine Probleme mit den darauf aufgeführten Mods, und AoD läuft fast fehlerfrei (persönliche Präferenz).
Ich habe das gleiche Problem wie @mordecai7777 .
Leider führt auch der Launcher nicht zum Erfolg.

Fehlermeldung: Seite nicht erreichbar!

I have the same problem as @mordecai7777
Unfortunately, the launcher does not lesd to success either.
Error message: Page cannot be reached!
 

Danke für Tipps oder Hilfe / Thanks for tipps or help ..... Patric

 
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