adding fog for fear at different times

Alexkos

Refugee
developers add fog as a temporary phenomenon, fog is approaching, an air raid siren sounds where it is not far away, zombies are running around, it would be interesting, but now fog is not an appropriate thing that in half of biomes makes an autogyro without useful then one question is why was the autogyro added if during the flight neither what not to see

 
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I tried translating using Deepl

the developers add fog as a temporary phenomenon, the fog is coming the sound of an air horn where not to be far away, running zombies would be interesting, and now fog is not appropriate thing which on half of the biomes makes gyroplane without useful then one question is why was gyroplane add if you see nothing when flying

 
Fog in certain biomes and low laying ravine like areas would be cool, based off of the topography of the map.  Really like that last update for the sky, looks just incredible.

 
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