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Adding Custom Zombies to Prefab Editor Sleeper Volume Group

xooGHOSToox

New member
Currently created a new prefab, have done a few of these before, but this is my first one actually using a custom zombie I created.
Custom zombie (Vanilla zombie with some changes) Have made many of these, they work well in game, spawn when suppose to.
(I have custom screamers that spawn instead of the normal screamers)
Anyway, I added them to the entitygroups as their own group, such as:

<!-- *** POI_FARM_ZOMBIE_GROUP -->
<entitygroup name="ZombieFarmGroup">
zombieFemaleFat
animalZombieDog
animalBoar
animalChicken
</entitygroup>



and I also added them in individually, such as

<!-- *** POI_INDIVIDUAL_ENTITY_GROUPS -->
<entitygroup name="zombieArlene">zombieArlene</entitygroup>


is done.

Can spawn in game, they work fine. Prefab editor, they are not an option to choose.

 
Last edited by a moderator:
Update
I set the sleeper volumes to zombie Inmate. Those worked.

So I opened the prefab in the xml editor, changed them to my zombie.

Playtested it.

None spawned.

I can F6 them into the game. Something just is not right.

 
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